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Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Sun Apr 05, 2009 5:32 pm
by Nova Hawk
Oh, ok.
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 06, 2009 6:07 am
by Bantha55
Hmmm I have some problems with this. All maps except of Geonosis Arena crash while or after loading. But the only Bf2 modification I use is the convo pack. What could be wrong?
EDIT: Sorry, I found the thing that was wrong. Now it works.
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 06, 2009 10:14 am
by Broken_box
Was it your sound card?
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Tue Apr 07, 2009 4:53 am
by Bantha55
@Broken_box: No, I placed it manually in the certain folders and made a mistake with that.
My feedback:
There are many little bugs but I think they´re quickly fixed. I like the sides. It´s a nice idea to force the player to take the worst unit at first and then go on with better ones. But what about making the laser bolts a little bit smaller? They look really fat and it´s a bit illogical that they come out of the small blaster barrels. You could also diversify the laser textures a bit (the lasercolor of the E-5 Sniperrifle really annoys me. It looks like a normal award sniperrifle laser, and it actually is.) You should also make the Dc-17 pistol a bit stronger. I also think that the terrain needs more work in most of the maps. Boz Pity would look much better with some foliage and an other grass texture, in Mos Gamos there is a flying house, in Illum the AI have problems to enter the cave , plannings need to be improved a bit, in mygeeto you sometimes spawn in the building at the cis base and muunilinst wouldn´t lagg so much if you made the sightdistance a little lower in the skyfile. There isn´t a sunlight in every map, too. But other than that it´s a nice pack.
I´m looking forward to the next version.
(One question: Has terra sool been cutted or will it be in the next version?)
P.S.:If you need help with anything or some custom sounds just PM me...
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Tue Apr 07, 2009 7:24 am
by B.I.G_Cookie
Bantha55 wrote:@Broken_box: No, I placed it manually in the certain folders and made a mistake with that.
My feedback:
There are many little bugs but I think they´re quickly fixed. I like the sides. It´s a nice idea to force the player to take the worst unit at first and then go on with better ones. But what about making the laser bolts a little bit smaller? They look really fat and it´s a bit illogical that they come out of the small blaster barrels. You could also diversify the laser textures a bit (the lasercolor of the E-5 Sniperrifle really annoys me. It looks like a normal award sniperrifle laser, and it actually is.) You should also make the Dc-17 pistol a bit stronger. I also think that the terrain needs more work in most of the maps. Boz Pity would look much better with some foliage and an other grass texture, in Mos Gamos there is a flying house, in Illum the AI have problems to enter the cave , plannings need to be improved a bit, in mygeeto you sometimes spawn in the building at the cis base and muunilinst wouldn´t lagg so much if you made the sightdistance a little lower in the skyfile. There isn´t a sunlight in every map, too. But other than that it´s a nice pack.
I´m looking forward to the next version.
(One question: Has terra sool been cutted or will it be in the next version?)
P.S.:If you need help with anything or some custom sounds just PM me...
It has been cancelled..
MandeRek wrote:Jabiim lacked lighting, foliage, precipitation and vehicles. We lost assets, and it can't be fixed. That's why we might redo it, but for now, this one is scrapped! Don't worry about, the next version will have maps which will make you forget Jabiim very easy
That would be fantastic

Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Thu Apr 09, 2009 11:25 am
by Darksniper
All of my maps crash too exept for Geonosis
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Thu Apr 09, 2009 11:30 am
by Ping
Darksniper wrote:All of my maps crash too exept for Geonosis
You probably have too many maps in your addon folder. Delete a few, and then see what happens.
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 27, 2009 2:29 am
by Dom380
I did what the instructions said and put your game data folder with the SWBF2 one but the new maps dont show up in the game
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 27, 2009 2:44 am
by vortexus
For some strange reason the maps make my game crash

Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 27, 2009 6:44 am
by Teancum
You have to many maps. It's not BF:0's fault.
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 27, 2009 1:44 pm
by vortexus
Teancum wrote:You have to many maps. It's not BF:0's fault.
Its not ist bfz. I removed all my mod maps and ran the game again, still crashed, btw all the maps names show up in blue?

Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 27, 2009 3:14 pm
by Teancum
So only BF:0 maps crash - are you sure it's only BF:0 maps?
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 27, 2009 4:20 pm
by Xavious
Try turning down your ingame video settings.
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon Apr 27, 2009 4:42 pm
by Eggman
vortexus wrote:Teancum wrote:You have to many maps. It's not BF:0's fault.
Its not ist bfz. I removed all my mod maps and ran the game again, still crashed,
btw all the maps names show up in blue? 
I believe one of the team members said they're set that way on purpose to make BF0 maps stand out from others.
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Mon May 18, 2009 1:12 pm
by Ossilege
Sounds interesting, but is there a functional link?
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Fri May 22, 2009 9:20 pm
by RevanSithLord
As much as I don't like seeing someone necro post a thread that's almost over a month old and stuff, I would also like to know where this version is. Somehow I missed this release. I must've not been paying attention when said mod was released.
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Sat May 23, 2009 5:19 pm
by Ping
RevanSithLord wrote:As much as I don't like seeing someone necro post a thread that's almost over a month old and stuff, I would also like to know where this version is. Somehow I missed this release. I must've not been paying attention when said mod was released.
I do believe that the link died. Maybe we could convince MandeRek to upload it to SWBF files.

Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Sat May 23, 2009 7:45 pm
by MandeRek
Ping wrote:RevanSithLord wrote:As much as I don't like seeing someone necro post a thread that's almost over a month old and stuff, I would also like to know where this version is. Somehow I missed this release. I must've not been paying attention when said mod was released.
I do believe that the link died. Maybe we could convince MandeRek to upload it to SWBF files.

I hope someone else saved it.. I really do, cuz i won't upload it again since the new release is like almost there.. But still, if someone feels like it...
Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Sun May 24, 2009 2:52 pm
by RevanSithLord
I'll wait for the new version then.

Re: Battlefront Zero - Version 1.0 Released and Bugs
Posted: Sat May 30, 2009 1:49 pm
by Broken_box
Yeah, I was going to download this (Just done a massive Hard disk clean up and lost it) but nooo the link is broken

I'll wait, and bite my nails in anticipation of the next version then.