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Making your own mode icon
Posted: Fri Oct 16, 2009 1:27 pm
by Par3210
Hey. I just wanted to know - if you made your own mode icon could you add colour to it? And also, how would you make it? Just make the tga with RLE off and change it in the addme.lua? Or do I need a req too? Thanks for replying.
Re: Making your own mode icon
Posted: Fri Oct 16, 2009 4:50 pm
by mswf
Sorry, but could you be a more specific? If you're talking about adding an era next to CW and GCW, you'd have to look into the 1.3 patch documentation. (that came with the normal 1.3, they should be somewhere in your gamedata folder)
Re: Making your own mode icon
Posted: Sat Oct 17, 2009 4:40 am
by Par3210
What I mean is you know the conquest icon? Well, I would have liked to have made a copy, and added colour and used that as my own icon for a mode. Is this possible and/or how?
Re: Making your own mode icon
Posted: Sat Oct 17, 2009 5:20 am
by mswf
I'm not entirely sure. If I recal this correctly (don't start memorising this, I may be wrong!), the 1.3 patch comes with a custom shell, including a big load of new icons. You can load those icons, but if you'd want to make a custom, you'd be looking at a different situation.
I don't know this for sure, but as far as I know, for a new icon, you'd have to create a new custom shell, but that one should then replace the 1.3 patch (not usefull).
There may be another way to force/trick the game into loading new icons, but you'd have to wait for Zerted to come online to be sure.

Re: Making your own mode icon
Posted: Sat Oct 17, 2009 9:06 am
by bobfinkl
The documentation from the v1.3 patch already tells you how to do this.
mswf wrote:for a new icon, you'd have to create a new custom shell
No you don't, I did it with an ingame.lvl (you can use anything really as long as you load it properly).
Re: Making your own mode icon
Posted: Sat Oct 17, 2009 2:22 pm
by Fiodis
Also, mods like DT add new icons for themselves without replacing the v1.3 patch one.
Re: Making your own mode icon
Posted: Sat Oct 17, 2009 2:27 pm
by mswf
Ah, I was under the (false) impression that the 1.3 patch came with a load of random icons and other mods loaded those. Thanks for clearing that one up.
Re: Making your own mode icon
Posted: Sat Oct 17, 2009 2:40 pm
by Fiodis
It does come with a load of random icons (which you can see in the multiplayer dropdown list, along with labels), but mods like DT have new ones of their own.
Re: Making your own mode icon
Posted: Sun Oct 18, 2009 4:56 pm
by [RDH]Zerted
Par3210 wrote:Hey. I just wanted to know - if you made your own mode icon could you add colour to it? And also, how would you make it? Just make the tga with RLE off and change it in the addme.lua? Or do I need a req too? Thanks for replying.
I've never tried an icon with color, so try it and see how well it looks. The v1.3 patch does come with icon for each of its named eras and modes. See the
changelog text files for a list of the all icon names. If you want a custom icon, you will need to put it into a lvl file and then read that lvl while in the
addme.lua.
Re: Making your own mode icon
Posted: Mon Oct 19, 2009 3:20 pm
by Par3210
Kay, thanks everyone.

Re: Making your own mode icon
Posted: Mon Oct 19, 2009 5:24 pm
by mswf
In the "create your own common.lvl" topic, I saw that FragMe! made some coloured icons (a clone wars battle icon with a scene from epII, for example)