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Smokey Sniper . . .
Posted: Sun Jan 27, 2008 9:24 am
by SilvaDalek
I was editing the

out of every odf. I run into battla as myself. My sniper fires two rounds per salvo. I shoot and all this mist covers the battlefield for a while

. Pinkish and a light greenish. Is this new or something old? I'll put the screens after I'm on my computer. :atatpilot:
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 9:41 am
by Taivyx
SilvaDalek wrote:I was editing the

out of every odf.
You mean these: ""
That means the game is interpreting everything after any given function as a numerical value.
Why you could still see the sniper's geometry, and everything else, I have no clue.
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 10:15 am
by SilvaDalek
Let's all looky now

Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 10:22 am
by The_Emperor
Taivyx wrote:SilvaDalek wrote:I was editing the

out of every odf.
You mean these: ""
That means the game is interpreting everything after any given function as a numerical value.
Why you could still see the sniper's geometry, and everything else, I have no clue.
No, he ment Diet Dr. Pepper, not "". If you'd get rid of those you mess up the entire odf.
So what
did you change?
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 10:33 am
by Taivyx
The_Emperor wrote:If you'd get rid of those you mess up the entire odf.
I was under the impression that was what would happen as well.
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 10:41 am
by SilvaDalek
I'd like to keep it a secret for a little while longer. Once I release the final next weekend, he who pms me can have the odf.
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 11:04 am
by authraw
Well, how are we supposed to diagnose the problem if we can't see the odf?

Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 11:22 am
by SilvaDalek
Who said it's a problem

. It's a great way tp add fun to a flat map. You can't see but a few feet ahead! I seggust all of you D/L the final because it can get super hazy and smokey out there!
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 11:34 am
by trainmaster611
SilvaDalek wrote:Who said it's a problem

. It's a great way tp add fun to a flat map. You can't see but a few feet ahead! I seggust all of you D/L the final because it can get super hazy and smokey out there!
Then whats the point of posting a help topic?
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 11:36 am
by SilvaDalek
I was wondering if anyone else has done this. It's not a help topic, more like a share topic.
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 1:12 pm
by mutedrancor
SilvaDalek wrote:I was editing the

out of every odf. I run into battla as myself. My sniper fires two rounds per salvo. I shoot and all this mist covers the battlefield for a while

. Pinkish and a light greenish. Is this new or something old? I'll put the screens after I'm on my computer. :atatpilot:
It just kinda looked like a help topic.
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 1:16 pm
by SilvaDalek
SilvaDalek wrote:Is this new or something old?
Not help lol. Is it new?
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 4:36 pm
by [RDH]Zerted
You don't need to post the entire ODF, just the part that caused the effect. Without it, this topic doesn't have a point except for showing off a picture, but there already is a topic dedicated to showing off pics...
Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 7:30 pm
by SilvaDalek
Removed odfs for "special" reasons.

Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 8:02 pm
by Maveritchell
SilvaDalek wrote:Tell me what the **** I did to make this smokey stuff! And credit me with this awsome find . . .
LOL. It's not a "find" if you don't know what you did.
Besides, all you did was create unreasonably large lasers. You're inside a laser texture that's scaled all out-of-whack and lasting for 80 seconds.

Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 8:11 pm
by SilvaDalek
Sweet

Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 10:33 pm
by Caleb1117
You know if you set ammo to 0 its unlimited, right?
So you don't have to give your weapons 99986 shots.

Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 11:04 pm
by SilvaDalek
I run out of amo with that gun. At least I used to until Mr. Albino Brown Wampa started pwning the entire republic side. Not even a rocket-chaingun or fully automatic 6teplet rifle can score you a touchdown in that game

... How am I gonna balance sides

Re: Smokey Sniper . . .
Posted: Sun Jan 27, 2008 11:42 pm
by Grev
Give the rep more health and inf ammo
Re: Smokey Sniper . . .
Posted: Mon Jan 28, 2008 12:35 am
by theITfactor
Maveritchell wrote:SilvaDalek wrote:Tell me what the **** I did to make this smokey stuff! And credit me with this awsome find . . .
LOL. It's not a "find" if you don't know what you did.
Besides, all you did was create unreasonably large lasers. You're inside a laser texture that's scaled all out-of-whack and lasting for 80 seconds.

Now that is one huge laser.

I'm surprised you didn't crash