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Urban map series (released)

Posted: Fri Jul 10, 2009 11:41 am
by TK432
I'd like to present you some maps I'm working on, based on the urban theme.
Please note that they are my first maps :D
Since I'm not yet into making own sides and skins I'm using the BFX sides

First map is a Bespin map. Here some screens:
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The map has 2 ways, one for infantry and one big for vehicles.
Barriers: 90 %
Map: 70 %
Planning: 99 %
Hints: 70 %


The second one is a desert map, a bit like mos eisley.
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I put in a house with jabbas palace interior and a local side with some citizens and all bounty hunters (cw has cw ones and gcw gcw ones). It's really fun.

Barriers: 95 %
Map: 85 %
Planning: 98 %
Hints: 95 %

(Please tell me if you want to beta this map)

And the next one is a Rhen Var based map:
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It has 2 main paths and some small ones. The rep may be underpowered a bit when you react to slow or just play cis, but it's not that hard.

Barriers: 98 %
Map:95 %
Planning: 98 %
Hints: 90 %

I uploaded this map in a early version to filefront as i didnt even plan to make a map pack
heres its link:

http://starwarsbattlefront.filefront.co ... ins;101399

(Please tell me if you want to beta this map)

the 4th map:
Hidden/Spoiler:
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Barriers: 50 %
Map: 70 %
Planning: 80 %
Sides: 90 %
Hints: 30 %

As next a village in the trees, Kashyyyk:
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Snipers defenetly rule on this map, i gave the republic the weak cp on the ground since they will have wookies

Progress:

Map: 40 %
Barriers: 60 %
Planning: 60 %
Hints: 10 %

Number 6, coruscant.
Hidden/Spoiler:
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Map: 60 %
Barriers: 60 %
Planning: 90 %
Hints: 90 %

Just messed around with some utapau stuff and i found the result actually not bad so i decided to let you guys take a look and see how you find it:
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You decide it if i should add this to map pack, because its really...well...unplanned yet
What do you think?

Please give some comments and ideas :D

thanks

Re: Urban map series

Posted: Fri Jul 10, 2009 11:44 am
by Nihillo
Wow, judging from the screenshots they are pretty good! Doesn't even look like first maps to me.

Re: Urban map series

Posted: Fri Jul 10, 2009 11:51 am
by Darth_Spiderpig
Wow, those maps are looking so good, they can't be first timers :wink:
Very nice :thumbs: :bowdown:

Re: Urban map series

Posted: Fri Jul 10, 2009 11:55 am
by TK432
thanks.

they are. lol but i just read all the tuturials before i started :D

(fixed screens)

Re: Urban map series

Posted: Fri Jul 10, 2009 12:12 pm
by Xterminator
Rhen var map looks nice!

Re: Urban map series

Posted: Fri Jul 10, 2009 12:27 pm
by jedimaster745
I like the atmosphere of the Bespin map. The color similarity between the sky and the objects create a nice bespin-y atmosphere. :thumbs:

Re: Urban map series

Posted: Fri Jul 10, 2009 1:38 pm
by Null_1138
Those are really good, especially for first time maps. What are the other two maps of?

Re: Urban map series

Posted: Fri Jul 10, 2009 1:41 pm
by TK432
Null_1138 wrote:What are the other two maps of?
I'm working on a city on plattforms and a nabooish style one.

I'm also thinking about a ruin village (somehow)

quick question, how do i make the lower part of a skydome also textured?
for example here the red part also bespin cloudy:
Hidden/Spoiler:
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Re: Urban map series

Posted: Fri Jul 10, 2009 3:56 pm
by Nova Hawk
Wow, those are first time maps?? :shock: They look really good! I especially like the Bespin one. Nice job, man! 8)

So are these going to be only campaign maps or conquest too?

Re: Urban map series

Posted: Fri Jul 10, 2009 3:58 pm
by Xavious
TK432 wrote:quick question, how do i make the lower part of a skydome also textured?
for example here the red part also bespin cloudy:
Hidden/Spoiler:
Image

ZeroEditor doesn't load the sky the same way as the game loads it. It should be fine ingame.

Re: Urban map series

Posted: Fri Jul 10, 2009 4:01 pm
by Lord Bardar
looooove the Rhen Var map.

Re: Urban map series

Posted: Fri Jul 10, 2009 4:03 pm
by TK432
Nova Hawk wrote:So are these going to be only campaign maps or conquest too?
They will be only conquest. I haven't worked a lot with campaign stuff yet. I might add a small one in a later version
Xavious wrote:ZeroEditor doesn't load the sky the same way as the game loads it. It should be fine ingame.
Ok thanks. Couldn't see it yet since i wasn't able (don't hurt me) to fix the sky yet.

Re: Urban map series

Posted: Fri Jul 10, 2009 4:05 pm
by Nova Hawk
TK432 wrote:
Nova Hawk wrote:So are these going to be only campaign maps or conquest too?
They will be only conquest. I haven't worked a lot with campaign stuff yet. I might add a small one in a later version
Ok, cool. Well, these maps are really great, keep up the great work!

Re: Urban map series

Posted: Fri Jul 10, 2009 4:05 pm
by FragMe!
:eek:
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[quote="TK432"]lol but i just read all the tuturials before i started :D[/quote]
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And the maps look really good too :D

Re: Urban map series

Posted: Fri Jul 10, 2009 4:20 pm
by TK432
ok here's some fresh stuff :D

the 4th map: (or whats done of it yet)
Hidden/Spoiler:
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Barriers: 20 %
Map: 50 %
Planning: 70 %
Sides: 50 %
Hints: 10 %

I'm still having some trubble with the sky since it's showing in editor and not in-game (note: i used exactly the same files for the bespin map and that one is working). I'll try to fix that somehow.

Re: Urban map series

Posted: Fri Jul 10, 2009 4:23 pm
by Xavious
How did you add the sky? Did you copy an existing sky file over and just rename it? If so, you'll need to clean and munge or open and resave the sky file.

Re: Urban map series

Posted: Fri Jul 10, 2009 4:25 pm
by Delta-1035
Looks good and more creative than the others "Bespin Platforms-like" maps.

Anyway the sky must be fixed. :P

Re: Urban map series

Posted: Fri Jul 10, 2009 4:35 pm
by TK432
Here we go. Thanks a lot Xav', that was it :oops:
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Are you guys fine with shock troopers or shall i add another legion?

Re: Urban map series

Posted: Fri Jul 10, 2009 4:40 pm
by Fluffy_the_ic
You haz skizzizzles. Looks awesome for a bunch of first maps.
@Frag: :lol:

Re: Urban map series

Posted: Fri Jul 10, 2009 4:41 pm
by Nova Hawk
TK432 wrote:Here we go. Thanks a lot Xav', that was it :oops:
Hidden/Spoiler:
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Are you guys fine with shock troopers or shall i add another legion?
Ah, looks soo much better.

And I think the shock troopers are just fine for that map.

EDIT:
I think you should release the maps as a whole, and not as singles but hey, they're your maps, you decide.