Urban map series (released)
Posted: Fri Jul 10, 2009 11:41 am
I'd like to present you some maps I'm working on, based on the urban theme.
Please note that they are my first maps
Since I'm not yet into making own sides and skins I'm using the BFX sides
First map is a Bespin map. Here some screens:
The map has 2 ways, one for infantry and one big for vehicles.
Barriers: 90 %
Map: 70 %
Planning: 99 %
Hints: 70 %
The second one is a desert map, a bit like mos eisley.
I put in a house with jabbas palace interior and a local side with some citizens and all bounty hunters (cw has cw ones and gcw gcw ones). It's really fun.
Barriers: 95 %
Map: 85 %
Planning: 98 %
Hints: 95 %
(Please tell me if you want to beta this map)
And the next one is a Rhen Var based map:
It has 2 main paths and some small ones. The rep may be underpowered a bit when you react to slow or just play cis, but it's not that hard.
Barriers: 98 %
Map:95 %
Planning: 98 %
Hints: 90 %
I uploaded this map in a early version to filefront as i didnt even plan to make a map pack
heres its link:
http://starwarsbattlefront.filefront.co ... ins;101399
(Please tell me if you want to beta this map)
the 4th map:
Barriers: 50 %
Map: 70 %
Planning: 80 %
Sides: 90 %
Hints: 30 %
As next a village in the trees, Kashyyyk:
Snipers defenetly rule on this map, i gave the republic the weak cp on the ground since they will have wookies
Progress:
Map: 40 %
Barriers: 60 %
Planning: 60 %
Hints: 10 %
Number 6, coruscant.
Map: 60 %
Barriers: 60 %
Planning: 90 %
Hints: 90 %
Just messed around with some utapau stuff and i found the result actually not bad so i decided to let you guys take a look and see how you find it:
You decide it if i should add this to map pack, because its really...well...unplanned yet
What do you think?
Please give some comments and ideas
thanks
Please note that they are my first maps
Since I'm not yet into making own sides and skins I'm using the BFX sides
First map is a Bespin map. Here some screens:
Hidden/Spoiler:
The map has 2 ways, one for infantry and one big for vehicles.
Barriers: 90 %
Map: 70 %
Planning: 99 %
Hints: 70 %
The second one is a desert map, a bit like mos eisley.
Hidden/Spoiler:
Barriers: 95 %
Map: 85 %
Planning: 98 %
Hints: 95 %
(Please tell me if you want to beta this map)
And the next one is a Rhen Var based map:
Hidden/Spoiler:
Barriers: 98 %
Map:95 %
Planning: 98 %
Hints: 90 %
I uploaded this map in a early version to filefront as i didnt even plan to make a map pack
heres its link:
http://starwarsbattlefront.filefront.co ... ins;101399
(Please tell me if you want to beta this map)
the 4th map:
Hidden/Spoiler:
Map: 70 %
Planning: 80 %
Sides: 90 %
Hints: 30 %
As next a village in the trees, Kashyyyk:
Hidden/Spoiler:
Progress:
Map: 40 %
Barriers: 60 %
Planning: 60 %
Hints: 10 %
Number 6, coruscant.
Hidden/Spoiler:
Barriers: 60 %
Planning: 90 %
Hints: 90 %
Just messed around with some utapau stuff and i found the result actually not bad so i decided to let you guys take a look and see how you find it:
Hidden/Spoiler:
What do you think?
Please give some comments and ideas
thanks



























