Same here, looks aweosme. But it reminds me of thet one Mygeeto Assault Map, I can't remember which one though.Nihillo wrote:I like that color too, keep it.
908th project -- Update page 7
Moderator: Moderators
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B-1Burt
- Sergeant Major

- Posts: 221
- Joined: Thu Apr 02, 2009 12:27 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Earth... I think
Re: 908th project -- Update page 6
- bobfinkl
- Rebel Colonel

- Posts: 593
- Joined: Sun Jul 13, 2008 9:01 am
- Projects :: Lots of unreleased stuff
- xbox live or psn: No gamertag set
- Location: The quaint little city gametoast.
Re: 908th project -- Update page 6
Ok, just saying from the perspective of a person who has lived around snow for all their life, but since it is your map it is obviously your choice and I have to say it actually looks like good, if not real to the point that it mimics real snow covered foliage it still looks good.
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501st_commander
- Master Bounty Hunter

- Posts: 1570
- Joined: Wed Dec 10, 2008 7:48 pm
Re: 908th project -- Update page 6
Bad news....
i ran into a big problem, the game is crashing. I've tried most everything i know to try to get it working again, but no success. I'm giving myself 1 to 2 weeks to fix it. If i cant well,
i'll have to start over or,
*start over with a different planet name. (see poll)
I'm letting you decide with a poll what to do if i cant get it working again, but if i can fix it well, at least i had a backup on what to do with the map.
if you may be able to help somehow to get the game working please pm me.
* i recommend it to be an ice planet (because of the legion), and can you please be more pacific on which one you'll want to see. Also i need to have assets for the planet or use/mix the ones i have (the bf1&2 assets also, i can download some if i can find them or you can post a download link of assets i can use).
sorry about this.
i ran into a big problem, the game is crashing. I've tried most everything i know to try to get it working again, but no success. I'm giving myself 1 to 2 weeks to fix it. If i cant well,
i'll have to start over or,
*start over with a different planet name. (see poll)
I'm letting you decide with a poll what to do if i cant get it working again, but if i can fix it well, at least i had a backup on what to do with the map.
if you may be able to help somehow to get the game working please pm me.
* i recommend it to be an ice planet (because of the legion), and can you please be more pacific on which one you'll want to see. Also i need to have assets for the planet or use/mix the ones i have (the bf1&2 assets also, i can download some if i can find them or you can post a download link of assets i can use).
sorry about this.
- B.I.G_Cookie
- High General

- Posts: 839
- Joined: Sun Feb 22, 2009 4:28 pm
- Location: Frankfurt, Germany
Re: 908th project -- Update page 6
O.o
So you cant run swbf2 anymore or your map?
However if you want to make a new map I would sugget someting like a city in the mountains. ( not like Rhen Var )
So you cant run swbf2 anymore or your map?
However if you want to make a new map I would sugget someting like a city in the mountains. ( not like Rhen Var )
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501st_commander
- Master Bounty Hunter

- Posts: 1570
- Joined: Wed Dec 10, 2008 7:48 pm
Re: 908th project -- Update page 6
its the map, not bf2, check the moding forum for the topic (crashing after i spawn)B.I.G_Cookie wrote: O.o
So you cant run swbf2 anymore or your map?
i honistly dont want to redo/make the map again, but it seems like i may have to...B.I.G_Cookie wrote:
However if you want to make a new map I would sugget someting like a city in the mountains. ( not like Rhen Var )
city in the moutans... that just gave me 100's of ideas..
Edit:
fixed the poll
- Dom380
- Rebel Sergeant

- Posts: 205
- Joined: Wed Apr 08, 2009 12:19 pm
Re: 908th project -- Update page 6
well that really sucks and I read about it in the modding forms but I thought you got it fixed anyway I dont have a clue for what you could do if you restart but I will still beta anything you make or everything
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501st_commander
- Master Bounty Hunter

- Posts: 1570
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Re: 908th project -- Update page 6
you'll still will be a beta tester for this map, As for all of the others also.
i found Riome on wiki and its a clone war planet.
is this a good one for a map? i want one that gametoast users like.
i found Riome on wiki and its a clone war planet.
is this a good one for a map? i want one that gametoast users like.
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B-1Burt
- Sergeant Major

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Re: 908th project -- Update page 6
Sure I guess, I like the name, sounds cool to me...501st_commander wrote:you'll still will be a beta tester for this map, As for all of the others also.
i found Riome on wiki and its a clone war planet.
is this a good one for a map? i want one that gametoast users like.
- Dom380
- Rebel Sergeant

- Posts: 205
- Joined: Wed Apr 08, 2009 12:19 pm
Re: 908th project -- Update page 6
it sounds good but its not a clone wars planet darthmaul just went there to kill some people to help start the clone wars
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mswf
- Master Bounty Hunter

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Re: 908th project -- Update page 6
If you crash at spawning, doesn't that mean that there's some (possibly AI) unit that has some issues? (wrong locallisation and stuff)
I don't think that really matters. It's just an ice planet, which is what's requisit for this map. Some of his legion is already noncanon, so who really cares as long as it's fun (and it IS a cool name).Dom380 wrote:it sounds good but its not a clone wars planet darthmaul just went there to kill some people to help start the clone wars
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metal shadows
- Recruit Womprat Killer
- Posts: 10
- Joined: Sun Jun 21, 2009 11:58 am
Re: 908th project -- Update page 6
Maybe u could add some b1- battle droids u know the one with the blaster rifle. other wise so far so good
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501st_commander
- Master Bounty Hunter

- Posts: 1570
- Joined: Wed Dec 10, 2008 7:48 pm
Re: 908th project -- Update page 6
Hidden/Spoiler:
For first, I made the environment much better. More hills, effects, all that good stuff. I have Also added 3 animated objects. But don't have any videos on them because my xfire kept giving me a CRC error, and I don’t have many screens because of that same error.
Now the screens.
Republic units:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
To do before Final Beta:
- Fix the geo Belding texture
- fix a few bugs
- fix some terrain
- Post more screens
Pleas post any suggestions!
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Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: 908th project -- Update page 7
my suggestion is: big hoth map , could appear the UT-AT
and maybe droid gunships 
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501st_commander
- Master Bounty Hunter

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Re: 908th project -- Update page 7
There is 1 droid gunship. And i'll see about the UT-AT, sounds like its wanted 
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B-1Burt
- Sergeant Major

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Re: 908th project -- Update page 7
I hope you're not making this too big, I'm not a huge map fan. (Pun intended.)
The new enviroment is very much improved though, but the CIS desk thing needs a texture.
And do take care to see that the balance of the map is even fo both sides, please. With a capitol ship, two LAAT's, and nukes this map seems to be leaning in the republics favor.
The new enviroment is very much improved though, but the CIS desk thing needs a texture.
And do take care to see that the balance of the map is even fo both sides, please. With a capitol ship, two LAAT's, and nukes this map seems to be leaning in the republics favor.
- Dom380
- Rebel Sergeant

- Posts: 205
- Joined: Wed Apr 08, 2009 12:19 pm
Re: 908th project -- Update page 7
I agree but having played the Beta the CIS units are very strongB-1Burt wrote:I hope you're not making this too big, I'm not a huge map fan. (Pun intended.)
The new enviroment is very much improved though, but the CIS desk thing needs a texture.
And do take care to see that the balance of the map is even fo both sides, please. With a capitol ship, two LAAT's, and nukes this map seems to be leaning in the republics favor.
- CCO!
- Lance Corporal
- Posts: 97
- Joined: Tue Nov 18, 2008 5:51 pm
Re: 908th project -- Update page 7
I like your new take on the galactic marines 501st, but to be honest that weapon specialist seems out of place. I honestly reccomend using something more like the stock engineer model. That guy doesnt seem to fit in with the rest of them.
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501st_commander
- Master Bounty Hunter

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Re: 908th project -- Update page 7
The map is large, but for the truth, you can get to one end the the other faster that it looks.B-1Burt wrote:I hope you're not making this too big, I'm not a huge map fan. (Pun intended.)
The new enviroment is very much improved though, but the CIS desk thing needs a texture.
And do take care to see that the balance of the map is even fo both sides, please. With a capitol ship, two LAAT's, and nukes this map seems to be leaning in the republics favor.
What all i'm adding to the republic, the CIS are still winning. I upped the Republic reinforcements up 50 higher than the CIS and they still win by normally 40 to 0. The AT-TEs have one nuke each but the dont do as much damage, taking about 10 droids a missile...
I sort of thought of that. I'll see what i can do..CCO! wrote:I like your new take on the galactic marines 501st, but to be honest that weapon specialist seems out of place. I honestly reccomend using something more like the stock engineer model. That guy doesnt seem to fit in with the rest of them.













