Removing black parts on 2D models [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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acryptozoo
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Removing black parts on 2D models [Solved]

Post by acryptozoo »

i edited one of the stock skydome planet models and rotated it abit
but ingame and in XSI the parts surrounding the circle are black are there any ways to get rid of this?
pic of it ingame
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Last edited by acryptozoo on Sat Apr 23, 2011 8:04 pm, edited 1 time in total.
THEWULFMAN
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Re: removing black parts on 2D models

Post by THEWULFMAN »

You need to set up an alpha channel for the texture, erase all the black, and hex-edit the model for transparency.
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acryptozoo
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Re: removing black parts on 2D models

Post by acryptozoo »

THEWULFMAN wrote:You need to set up an alpha channel for the texture, erase all the black, and hex-edit the model for transparency.
wow that was easier than i though thanks
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Re: removing black parts on 2D models

Post by THEWULFMAN »

acryptozoo wrote:
THEWULFMAN wrote:You need to set up an alpha channel for the texture, erase all the black, and hex-edit the model for transparency.
wow that was easier than i though thanks

Your welcome. :)
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