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Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 3:17 am
by Noobasaurus
Hey I'm looking for any and all custom lightsaber animations that have been released. These need to be source files. Thanks!
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 1:17 pm
by Kingpin
http://www.gametoast.com/viewtopic.php?f=64&t=28841
^That has a new animation in it, both munged and unmunged.
http://www.gametoast.com/viewtopic.php?f=29&t=12440
The Revan in that one has custom animations, but already munged.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 1:25 pm
by Noobasaurus
Thank you Kingpin! I forgot to say unmunged, so for now I'll just use TCW Maul.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 3:18 pm
by ZoomV
I'm looking for a knife model and animation. Combo file would be really nice too, but I can scratch one together if necessary. (never done combos but I can learn)
Must. Make. SWTOR. Operative..
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 3:28 pm
by MileHighGuy
There is (probably more than one) a knife model already released. You can use the grenade animation or gammorean animation until you get a real one.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 3:54 pm
by JimmyAngler
BFX assets has one.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 4:05 pm
by Noobasaurus
Yeah, there's one in the BFX assets.
I used the BFX model and an animation from some jedi to make
this. Nice little knife animation. It's pretty quick, though.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 10, 2014 7:57 pm
by Kingpin
I have been endlessly searching for Gogie's Malachor V, and it's assets. Can anyone help me?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Thu Jun 12, 2014 6:46 am
by [Padawan]Helkaan
Can't help for the map, as it has been missing for a long time, but most of if not all the KotOr player models Gogie used/modeled are included in the ConvoPack kor.lvl (I don't remember the exact name). The props were custom and not released.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 14, 2014 5:51 pm
by PRECISION
Does anyone have any really good tropical maps?
EDIT: I only want ones that have Clone Wars on it
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 21, 2014 7:09 pm
by Kingpin
I've spent a lot of time on a few Sketchup models that I would like converted to BFII. Can anyone do that for me?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 21, 2014 7:19 pm
by MileHighGuy
PM me the link if they are static (not animated) models I can do it. You really should learn xsi (or blender), It looks daunting but with the tutorials here (videos mostly) I learned pretty quickly.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 21, 2014 9:39 pm
by Kingpin
Awesome! Sending you the .skps now.
Off-Topic: I would really like to learn XSI, I just don't know where to start.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 21, 2014 11:47 pm
by MileHighGuy
waiting on you to send me the collada files (discussed in pm)
off topic:
this is how i started. It is really not as hard as it looks.
https://sites.google.com/site/swbf2modt ... si-updated
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Jun 22, 2014 11:32 am
by Noobasaurus
Did anyone ever make custom sounds that included a voiceover which said "Hey, stop!" or something along those lines? I just need a .lvl and the name of the sound.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Jun 22, 2014 3:29 pm
by Kingpin
Has anyone made, or is anyone willing to make, a Trayus Core model?

Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Jun 22, 2014 3:44 pm
by Noobasaurus
Does anyone know what lvl file the fast beeping noise comes from when a rocket locks on to a vehicle? And also the name of the beeping noise?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Jun 24, 2014 12:13 pm
by Kingpin
Can anybody help me HEX edit Darth Maul's cape/kilt thing onto Darth Sidious' model?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Jun 28, 2014 11:33 pm
by PRECISION
I got a different request for you guys.
Is it possible for someone to change the sky from the BF1 Kashyyyk islands to a morning type? Like around a normal 10am sunny day. You know, like right after the sun has risen, like operation mortar from BF4 if any of you guys played it. I really like the islands but I think it would be nice to see a new sky and lighting. Just a request, I know it may not happen
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Jul 11, 2014 12:44 am
by Noobasaurus
What's the hardest character to kill in SWBF2? Or, perhaps, characters at once?