props of flying flyers?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
Bob
Brigadier General
Brigadier General
Posts: 633
Joined: Thu May 27, 2010 4:28 am
Location: at home

props of flying flyers?

Post by Bob »

What I want to is turn several flyers (namely V-Wing, ARC-170 and Vulture Droid) into props. The problem is, that the models show these vehicles in their standby stance, but I want them in flight mode. What I tried is setting them up with ClassLabel = "animatedprop" and letting them execute the takeoff anim right away, but instead of staying in their flight pose the takeoff anim is looping infinitely :runaway:

So, has someone succeded in doing this or is model manipulation in XSI or the likes the only way?
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3285
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: props of flying flyers?

Post by AceMastermind »

Flyers are modeled in their landed pose and you're going to have a problem with flyer animations because of how they work. The takeoff animation isn't a single frame, its a series of frames playing from start to end on takeoff and in reverse when landing. The only ways I can see you having a fixed flight pose is to export a new basepose or strip the models down to just geometry while translating parts into flight pose, both of which can be done easily in XSI.
Post Reply