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WIP Kashyyyk

Posted: Sat Apr 08, 2006 11:28 am
by Jawa_Killer
Here....some WIP pics of our upcoming map......i think you know what it is gonna be^^ no release date yet but won't take much more time!


http://img342.imageshack.us/img342/5747/kashyyyk6il.jpg

http://img439.imageshack.us/img439/6997 ... 0588vc.jpg

http://img416.imageshack.us/img416/5061 ... 0596aw.jpg

http://img416.imageshack.us/img416/2619 ... 0609us.jpg

Greez ....Germany's Battlefront Modding Team!

RE: WIP Kashyyyk

Posted: Sat Apr 08, 2006 11:31 am
by Lord-Bandu
Sort the fog out and it'l look much better.

RE: WIP Kashyyyk

Posted: Sat Apr 08, 2006 11:32 am
by Teancum
SWEET! Keep up the work my German friends.

RE: WIP Kashyyyk

Posted: Sat Apr 08, 2006 8:24 pm
by Alpha
WHOA. Where did the Juggernaut and Swampspeeders come from? Can you actually use those vehicles?

Posted: Sun Apr 09, 2006 3:12 am
by ^Destroyer^
The only thing i can say is :Q______

^Destroyer^

Posted: Sun Apr 09, 2006 4:01 am
by Jawa_Killer
the swampspeeder is driveable........the juggernaut has just useable guns and rocketthrower.

Posted: Sun Apr 09, 2006 4:06 am
by Rekubot
Looks awesome :D. If only that juggernaut was drivable...

Great work though!

Posted: Sun Apr 09, 2006 4:09 am
by manco
my god that is great maybe if you got that juggernaut driveable then it would be one of the most powerful maps out there

Posted: Sun Apr 09, 2006 5:20 am
by Teancum
I'm actually thinking it's smart that the Juggernaut isn't driveable. Think how unbalanced that would be, being able to run over people as the driver while your gunners set the entire beach aflame.

Posted: Sun Apr 09, 2006 5:25 am
by manco
Teancum wrote:I'm actually thinking it's smart that the Juggernaut isn't driveable. Think how unbalanced that would be, being able to run over people as the driver while your gunners set the entire beach aflame.
but think how fun it would be! plus just hide in the skies

Posted: Sun Apr 09, 2006 5:38 am
by OGEB1103
Yeah those Droid gunshis are pretty mean. i gave the snail tank droid its beam weapon as a temporary ion cannon and it was able to destroy an atte in about 4 shots!!!

Posted: Sun Apr 09, 2006 6:57 am
by manco
OGEB1103 wrote:Yeah those Droid gunshis are pretty mean. i gave the snail tank droid its beam weapon as a temporary ion cannon and it was able to destroy an atte in about 4 shots!!!
see what i mean the juggernaut might not be such a problem after all

Posted: Sun Apr 09, 2006 7:01 am
by Ace_Azzameen_5
Space maps are balaned with a much higher fire power along with greater speed and lower overal detail.
Thats why the defualt fighters don't work well on ground maps.

Posted: Sun Apr 09, 2006 7:30 am
by yankeefan05
The pics look gr8. I hope this turns out good. The Clone Turbo Tank is good too. :D

Posted: Sun Apr 09, 2006 8:06 am
by sh4d0wl0rd
Both map and vehicles look promising! (Especially the republic juggernaught)

Posted: Sun Apr 09, 2006 8:37 am
by Zeos
You must make an interior to the tank, like the turret system for Capital ships, that would be awesome!
There is a flamethrower for the turbo tank?

Posted: Sun Apr 09, 2006 6:41 pm
by ex2100
vote here make the juggernaut drivable...say DO IT!!!!!!!!

Posted: Sun Apr 09, 2006 6:42 pm
by ex2100
DO IT!!!!!!!!!

Posted: Sun Apr 09, 2006 9:00 pm
by Narlie-Charlie
Yeah, it probably would be unnessecary, unbalanced, and overly powerfull, but can any of us honestly say we dont want to drive that monster?

Posted: Mon Apr 10, 2006 2:10 am
by Dragonum
ex2100 wrote:vote here make the juggernaut drivable...say DO IT!!!!!!!!
not on kashyyyk, i make it a prop on kashyyyk with turrets you can use and i make a second version you can drive.