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Re: All-Purpose Request Thread (Take 3)

Posted: Mon May 17, 2010 9:11 pm
by StarkillerMarek
Hidden/Spoiler:
[quote="RogueKnight"][quote="CressAlbane"]Moving on from my old request, does anyone know if the vibroblades from KOTOR era have been released?[/quote]
If I can get someone to set up this old thing, then yes.
Image

Kinetos exported a version of this, but I have a newer, scaled version, with a new texture.[/quote]
What do you need exactly?

Re: All-Purpose Request Thread (Take 3)

Posted: Mon May 17, 2010 9:24 pm
by RogueKnight
StarkillerMarek wrote:
Hidden/Spoiler:
[quote="RogueKnight"][quote="CressAlbane"]Moving on from my old request, does anyone know if the vibroblades from KOTOR era have been released?
If I can get someone to set up this old thing, then yes.
Image

Kinetos exported a version of this, but I have a newer, scaled version, with a new texture.[/quote][/hide]

What do you need exactly?[/quote]
I'm not sure, just the standard whatever you use to set up a melee weapon. IJ offered to set it up as soon as I can export it though, but thanks for the offer.

Re: All-Purpose Request Thread (Take 3)

Posted: Mon May 17, 2010 9:25 pm
by StarkillerMarek
Ok, but if you need me, I can probably do it.

Re: All-Purpose Request Thread (Take 3)

Posted: Tue May 18, 2010 6:55 am
by CressAlbane
I have that set up, but the blade is more reflective. New texture?
Check the link in impspy's post.
It comes with an odf.

Re: All-Purpose Request Thread (Take 3)

Posted: Wed May 19, 2010 10:28 pm
by myers73
if anyone is experienced at Hexing models, I need jet packs on a few troopers. PM me, thanks.

Re: All-Purpose Request Thread (Take 3)

Posted: Wed May 19, 2010 10:56 pm
by Deviss
myers73 wrote:if anyone is experienced at Hexing models, I need jet packs on a few troopers. PM me, thanks.
you tried hex editing yourself :) (wow i sound as DarthDUCK :vader2: ) ?

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 12:24 am
by myers73
yes, but its just not my cup of tea

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 12:31 am
by Deviss
myers73 wrote:yes, but its just not my cup of tea
you undestood tuto good or some step got wrong :)? as i said to skeletor please post maybe is easy and you could begin to hex editing :)

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 11:01 am
by StarkillerMarek
If someone could find a good picture of the FA-3 flechette launcher, that would be a real help.

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 11:08 am
by Deviss
StarkillerMarek wrote:If someone could find a good picture of the FA-3 flechette launcher, that would be a real help.
Image
isnt good i know xD, indianajoe made one also :)

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 11:13 am
by DarthD.U.C.K.
Hidden/Spoiler:
Image
Image
rpg and costumesides ftw!

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 12:06 pm
by StarkillerMarek
Perfect guys. Thanks.

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 5:51 pm
by myers73
Deviss wrote:
myers73 wrote:yes, but its just not my cup of tea
you undestood tuto good or some step got wrong :)? as i said to skeletor please post maybe is easy and you could begin to hex editing :)
Oh, I can do it, well understand the tut, but forgot to attach it to the correct bone, had a jetpack between a guys feet. I just dont enjoy doing it, and I figured someone else would enjoy it.

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 6:06 pm
by Maveritchell
myers73 wrote:Oh, I can do it, well understand the tut, but forgot to attach it to the correct bone, had a jetpack between a guys feet. I just dont enjoy doing it, and I figured someone else would enjoy it.
If you just don't like something like that (and it's not a matter of "don't know how"), it's best to just suck it up and do it. No one likes rote things like copying chunks of data or doing tedious addition - all you or I or anyone likes is the end result and being able to use it.

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 10:16 pm
by Deviss
myers73 wrote:
Deviss wrote:
myers73 wrote:yes, but its just not my cup of tea
you undestood tuto good or some step got wrong :)? as i said to skeletor please post maybe is easy and you could begin to hex editing :)
Oh, I can do it, well understand the tut, but forgot to attach it to the correct bone, had a jetpack between a guys feet. I just dont enjoy doing it, and I figured someone else would enjoy it.
well about jetpack use the addons for hex edit and you remembered change PRNT xxx to PRNT bone_ribcage ?? also well i never enjoyed hex edit, but i loved the model after that so try please, i still hex edit kama because i cant get perfect collision via XSI :S and well only because i dislike one thing i cant request to other make my hard work :) , also surely you dislike need to other for make x thing, so i love the myself :P

Re: All-Purpose Request Thread (Take 3)

Posted: Thu May 20, 2010 11:19 pm
by myers73
Deviss, did you not release some already extracted model data for kama's, backpacks, jetpacks, and the such a while back? if so could you link me up?

Re: All-Purpose Request Thread (Take 3)

Posted: Fri May 21, 2010 10:29 am
by skelltor
here is a odd request what is the exact name of the ep3 rep engineers tga?

Re: All-Purpose Request Thread (Take 3)

Posted: Fri May 21, 2010 10:38 am
by kinetosimpetus
If I remmber right it's rep inf ep3 armoredpilot.

Re: All-Purpose Request Thread (Take 3)

Posted: Fri May 21, 2010 11:22 am
by skelltor
ok thx what is a good program for converting jpgs into tgas besides gimp? or if i post a jpg could someone convert it for me?

Re: All-Purpose Request Thread (Take 3)

Posted: Fri May 21, 2010 11:25 am
by IndianaJoe
um, why not just get gimp? it's small and free...