Is prone possible in SWBF2?

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Phyzzle

Is prone possible in SWBF2?

Post by Phyzzle »

I've been told getting soldiers to go prone like BF1 is litterally impossible on BF2 because the code was taken out. Is this true?
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RE: Prone?

Post by Taivyx »

Yes, it is true.
Elite and experience modders have tried time and time again, but it is in fact impossible.
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RE: Prone?

Post by Xavious »

No, it is possible. Teancum had it working in the Conversion Pack for one of the Rebel units.
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RE: Prone?

Post by Master Fionwë »

Really, which one?
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Post by EGG_GUTS »

Well it sorta worked his legs prone while his torso and head crouch.
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Post by Taivyx »

On which map?
I never knew that.
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Post by Caleb1117 »

Rhen Var cititdel

It sorta works, if you hit crouch and don't move, it goes into prone, if you start movein, you go back to crouch.
-_-
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Post by -_- »

It doesn't work. And if it does, it looks real messed.
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Post by Fusion »

You are in prone when you hit crouch, but if you move anywhere you go into walking crouch position (not to mention the camera doesn't change so all you shoot is the ground when moving :roll:)
Phyzzle

Post by Phyzzle »

That really sucks. Why would they take it out? It was great IMO.
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Re: RE: Prone?

Post by Teancum »

Darth_Maul wrote:No, it is possible. Teancum had it working in the Conversion Pack for one of the Rebel units.
No, it's impossible. It was a very, VERY poorly done hack I did. It's the best that we could do. Even though the animation proned, the game still behaved like it was a crouch. If you fired while proned, the shot would come from a crouch position. If you walked while proned, the legs would go into a crouch and the torso would stay proned.


Sorry, it's not possible.
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RE: Prone?

Post by Falco »

it is possible:

http://rapidshare.com/files/40781206/munged.zip.html

create a new side copy this files in your munged folder and post this in the unit odf

AnimationName = "sniper"

some bugs but the prone animation work

(works only with pistol rifle and thermals and not for droids)
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RE: Prone?

Post by Taivyx »

I hate rapidshare.
It really sucks for a uploading place.

Could you put it on filefront or megaupload?
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RE: Prone?

Post by Teancum »

For small files, http://www.momoshare.com is the best that I've found.

Just FYI Taivyx, these are just animation hacks here too. It's the same as what's in the conversion pack. I.E. it doesn't work right.

I hate to burst everyone's bubble, really I do. But it is 100% no-way-around-it impossible to do prone in SWBF2. Even if all the animations end up working you still have the issue of the character moving to crouch position anytime you fire. That one we could never get around. Normally I'd say it's not a big deal, but that's one of those bugs that sortof ruins things.
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RE: Prone?

Post by Falco »

the animation works but the first person position and the shot position is wrong

http://www.momoshare.com/file.php?file= ... 7fe59f23eb
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RE: Prone?

Post by Teancum »

Exactly, which means it's broken.
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Post by Ace_Azzameen_5 »

For the industrious, it is possible to create a new weapon with a properly offset firing hardpoint, then code the LUA to change to this weapon everytime you crouch. Perhaps even get the right ammo state and pass it on.

Although I'm not sure SWBF 2 detects crouching, you possibly could rig it to force you to crouch every time you fired a special weapon. (Similar to the weapon that spawned reinforcements around you)

Just Sayin'
lieutenantcoda

Post by lieutenantcoda »

jus to let everyone know, the prone hack that Tean did has a good reload anim. it reloads by proning
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