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Sky Rotation Speed
Posted: Tue Jan 05, 2010 7:33 pm
by Lozza
I'm going to make my first map but before I start I need to know how to change the speed of the sky rotation. I used the default Kas2.sky speed.
Thanks in advance...

Re: Sky Rotation Speed
Posted: Tue Jan 05, 2010 7:39 pm
by genaral_mitch
Scroll down to this part and change it to something you want
Code: Select all
DomeModel()
{
Geometry("kas2_sky_clouds");
rotationspeed(0.004, 0,1.0,0);
EDIT: Oh, do you want to make a different sky rotate? If so, then add the line above.
Re: Sky Rotation Speed
Posted: Tue Jan 05, 2010 7:54 pm
by Lozza
Thankyou
I knew it was something to do with that

Re: Sky Rotation Speed
Posted: Tue Jan 05, 2010 8:04 pm
by genaral_mitch
Just put it on every model in the skydome if you want everything to spin.