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Reinforcements
Posted: Sun Apr 03, 2005 12:05 am
by ibvision
Is it possible to have one civ have no AI units and the other team have the regular 200-300 ?
Because I was planning on making a clan mission and want it so its just the squad trying to complete the mission I set forth. Is it possible and, if so can you tell me.
RE: Reinforcements
Posted: Sun Apr 03, 2005 12:27 pm
by LK-452
Well, if you edited the mission LUA, you could have 0 units. But then when you started the game you would proboly instantly win. Im not realy sure how to disbaled automatic winning once the enemy units are gone.
RE: Reinforcements
Posted: Sun Apr 03, 2005 12:47 pm
by Qdin
I'm sure its possible, because when me and Darthlarrious and Panzer played Hide And Seek the other day, we played on a server with the regular 200-300 tickets, and NO AI's ON THE TEAMS!!! ONLY we played, and EVEN if you kill ALL of the enemy's AI's, you STILL have to get ALL CP's before you win... I played another, where I took the enemy's CP, before ANY could spawn - no AI's, and NO players, and we FIRST won, when we captured ALL the CP's... so its possible, if you ask me, well, just do as LK-452 said, ok?
C ya
RE: Reinforcements
Posted: Sun Apr 03, 2005 1:35 pm
by LK-452
Do it in mp, so you don't win right when you start, also try starting a game with no AI.
Posted: Sun Apr 03, 2005 2:31 pm
by ibvision
ok, so I will be able to set it like this.
Rebels AI: 0
Imperial A: 300
and that way my team as the rebels can fight the 2-300 imperial units.. ok.