Missing textures/tga's? [solved]
Posted: Sun Jul 11, 2010 12:52 pm
Working on my fist map, i decided to copy the entire odf/msh folders from Hoth to my new map
(because it's going to be a hoth map) rather than try to fool with getting all the proper files. But i still seem to be having a few texture issues; certain objects are missing their tga's, and i can't find them anywhere in the mod tools. For example, hoth_prop_crate_4 and hoth_prop_crate_5 both use the "all_powercrates_inf.tga" texture, and it doesn't appear to exist in the modtools at all. The crates appear in both ZE and SWBFViewer as textureless. This seems to happen for other objects, too.
(because it's going to be a hoth map) rather than try to fool with getting all the proper files. But i still seem to be having a few texture issues; certain objects are missing their tga's, and i can't find them anywhere in the mod tools. For example, hoth_prop_crate_4 and hoth_prop_crate_5 both use the "all_powercrates_inf.tga" texture, and it doesn't appear to exist in the modtools at all. The crates appear in both ZE and SWBFViewer as textureless. This seems to happen for other objects, too.