Droppable Shield Not Recharging

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Tygr
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Droppable Shield Not Recharging

Post by Tygr »

I have implemented a droppable shield autoturret a la Skyhammer_216, and I'm having one small issue; It won't recharge. Here is the ODF:

Code: Select all

[WeaponClass]

ClassLabel          = "shield"

[Properties]
RoundsPerClip 		= "1"
ShotDelay			= "0.1"
ReloadTime 			= "0.0"

LockOnAngle			= 0
LockOnRange			= 0

TriggerSingle		= 0

MaxShield           = 20000
AddShield           = 800
AddShieldOff        = 10000

ShieldOffset        = "0.0 1.5 0.0"
ShieldRadius        = "5.5 3.0 5.5"

FireSound           = "cis_droideka_shield_on"
FireEmptySound      = ""
FireLoopSound       = ""
ReloadSound         = ""
ChargeSound         = ""
ChangeModeSound     = ""
WeaponChangeSound   = ""
//ShieldSound           = "cis_droideka_shield"
//ShieldSound         = "droid_fx7_hum"
ShieldOffSound      = ""

ShieldEffect        = "heavyshield"
It works perfectly except for the lack of recharge. What am I doing wrong? :cry:
ckmcruel

Re: Droppable Shield Not Recharging

Post by ckmcruel »

I wouldn't know, but logically, wouldn't you need to set you recharge time to .1 or something instead of zero?
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