XSI/Modeling tips

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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tsurugi13
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XSI/Modeling tips

Post by tsurugi13 »

I'm just wondering if there's anywhere in particular any tips/tricks for XSI should go. VF501 had a great skinning tip on the showcase thread, but there's no real place to put tips like that. So unless the mods nix it, I guess I'll start one here and see what happens.

MY TIP: Download Google Sketchup. It can't export usable models unless you pay for the upgrade, but it has a system that lets users upload their models for others to dl directly into scenes, and they make for great reference pics when making your own.
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minilogoguy18
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Re: XSI/Modeling tips

Post by minilogoguy18 »

i used to look for tuts like crazy when i first started but its all about just going for it and not settling for anything less. just stick with XSI and ditch sketchup since XSI is the program of choice for the people who created the game.
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tsurugi13
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Re: XSI/Modeling tips

Post by tsurugi13 »

minilogoguy18 wrote:i used to look for tuts like crazy when i first started but its all about just going for it and not settling for anything less. just stick with XSI and ditch sketchup since XSI is the program of choice for the people who created the game.
First Post wrote:but it has a system that lets users upload their models for others to dl directly into scenes, and they make for great reference pics when making your own.
I don't use it for modeling, But it makes references easy to find, especially when making modern weapons.
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