Black terrain textures on high lighting settings
Posted: Sat May 14, 2011 2:22 pm
i just finished painting the terrain for my map and it looks great on low lighting settings
but when i switch it to high all the terrain is pitch black and i get this error which i think is causing it
any ideas what is wrong
thanks in advance
but when i switch it to high all the terrain is pitch black and i get this error which i think is causing it
Code: Select all
Message Severity: 3
.\Graphics\Pc\Shaders\pcTerrainShader2.cpp(293)
TerrainShader_: detail texture expects L8 format!thanks in advance