I'm trying to recreate the battle above Endor. The super star destroyer is 12 times longer than the battlefront star destroyer, so it's massive. I have problems with the viewing distance because objects aren't being rendered at very far away distances, especially the super star destroyer. I posted the screen shoots below and I highlighted in red the areas that should be rendered.
I already increased the nearscene and farscene values in the sky file as shown below. I also followed Psych0fred's post on what these values mean, so I know what I'm doing. I also created a lowrez model in xsi for my super star destroyer and it does work. I just need to find a way to make all the lowrez models visible at all times. I'm afraid that I've reached a limit in rendering range, but hopefully some one can help me find a solution.
Code: Select all
NearSceneRange(10.0, 80.0, 5000.0, 6000.0);
FarSceneRange(6040.0, 999999999999999999.99999); https://www.dropbox.com/s/17yui6s7cxw3x ... 6.jpg?dl=0
https://www.dropbox.com/s/64tu6ohrz3qup ... 5.jpg?dl=0

