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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Tue Mar 01, 2016 6:29 pm
by Deviss
Delta-1035 wrote:
commanderawesome wrote:I believe it's in Deviss' addon pack.
Pretty sure it is not.
you are right, its Icemember's backpack :)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Mar 02, 2016 1:09 am
by commanderawesome
I'm pretty sure someone released a Havoc Squad-style Old Republic Trooper (Like in the SWTOR trailers) somewhere but I don't remember where, and I know AQT released a "Deceived" trailer-style Republic Trooper (Rebel Engineer reskin). Can someone link me to them?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Mar 02, 2016 6:09 am
by Deviss
commanderawesome wrote:I'm pretty sure someone released a Havoc Squad-style Old Republic Trooper (Like in the SWTOR trailers) somewhere but I don't remember where, and I know AQT released a "Deceived" trailer-style Republic Trooper (Rebel Engineer reskin). Can someone link me to them?
Icemember made a Havoc Squad trooper :D
http://www.gametoast.com/viewtopic.php? ... &start=240

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Mar 02, 2016 7:49 am
by CdtFox
Deviss wrote:
Delta-1035 wrote:
commanderawesome wrote:I believe it's in Deviss' addon pack.
Pretty sure it is not.
you are right, its Icemember's backpack :)
Thanks! And so...someone still have a downloading link? :o

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Mar 02, 2016 2:09 pm
by commanderawesome
Deviss wrote:
commanderawesome wrote:I'm pretty sure someone released a Havoc Squad-style Old Republic Trooper (Like in the SWTOR trailers) somewhere but I don't remember where, and I know AQT released a "Deceived" trailer-style Republic Trooper (Rebel Engineer reskin). Can someone link me to them?
Icemember made a Havoc Squad trooper :D
http://www.gametoast.com/viewtopic.php? ... &start=240
They're perfect! Thanks.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Wed Mar 02, 2016 8:26 pm
by Deviss
CdtFox wrote:
Deviss wrote:
Delta-1035 wrote:
commanderawesome wrote:I believe it's in Deviss' addon pack.
Pretty sure it is not.
you are right, its Icemember's backpack :)
Thanks! And so...someone still have a downloading link? :o
i dont know if he released as addon mesh check out his clones :D

Re: The "Help me find a SWBF2 Map/Mod" topic

Posted: Sat Mar 05, 2016 4:10 am
by RevanSithLord
On Psych0fred's site, I can't seem to download the AT-XT for my upcoming map project. Always getting a network error. Perhaps there's too much traffic, or the website's just having issues. If anyone has the AT-XT on another mirror, I would greatly appreciate it. :)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 05, 2016 8:34 am
by iamastupid
Anyone know what/who's the asset pack containing Acclamaters with hangers, open cis lander, ship interiors and a coral speeder is? Used it for the vehicle assault map

EDIT
iamastupid wrote:Anyone know what/who's the asset pack containing Acclamaters with hangers, open cis lander, ship interiors and a coral speeder is? Used it for the vehicle assault map
Sorry, it's Wazmol's second asset pack that i'm looking for, the links are dead, anyone know where I could find it?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 05, 2016 11:48 am
by CdtFox
iamastupid wrote:
iamastupid wrote:Anyone know what/who's the asset pack containing Acclamaters with hangers, open cis lander, ship interiors and a coral speeder is? Used it for the vehicle assault map
Sorry, it's Wazmol's second asset pack that i'm looking for, the links are dead, anyone know where I could find it?
It's work perfect for me, AQT linked me just some days ago: Wazmol's asset pack 2

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 05, 2016 12:20 pm
by iamastupid
CdtFox wrote:
iamastupid wrote:
iamastupid wrote:Anyone know what/who's the asset pack containing Acclamaters with hangers, open cis lander, ship interiors and a coral speeder is? Used it for the vehicle assault map
Sorry, it's Wazmol's second asset pack that i'm looking for, the links are dead, anyone know where I could find it?
It's work perfect for me, AQT linked me just some days ago: Wazmol's asset pack 2
Thanks, this worked for me

Re: The "Help me find a SWBF2 Map/Mod" topic

Posted: Sun Mar 06, 2016 9:04 pm
by AceMastermind
RevanSithLord wrote:On Psych0fred's site, I can't seem to download the AT-XT for my upcoming map project. Always getting a network error. Perhaps there's too much traffic, or the website's just having issues. If anyone has the AT-XT on another mirror, I would greatly appreciate it. :)
I thought his site would be back up by now, but here is the file:
http://www.mediafire.com/download/7gnfb ... t_beta.zip

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 19, 2016 8:33 am
by Deviss
did anyone know where i can get Stun blaster effect ? :D (the blue ring i mean)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 19, 2016 9:43 am
by Anakin
imperial sonic blaster?

Does anyone know whether the Evolved animations were ever released and were to get it??

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 19, 2016 12:01 pm
by Delta-1035
@Dev: in the bfx assets I think.

@Anakin: I've asked thewulfman if he could share with me the animations used for bfevolved. He said that he didn't make them and he hadn't the permission to share them with others.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 19, 2016 12:03 pm
by Anakin
i think kinetesimpetus made them right?? has anyone a way to contact him?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 19, 2016 12:19 pm
by Delta-1035
Anakin wrote:i think kinetesimpetus made them right?? has anyone a way to contact him?
I'm not sure. You could send him a PM.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 19, 2016 1:25 pm
by CdtFox
Anakin wrote:i think kinetesimpetus made them right?? has anyone a way to contact him?
I'm pretty sure it's Kinestos who made the anim, I asked him a very long time ago...and never have an answer...
But please Anakin if you find a solution please shot me a P.M...I'm very interested for this anim for my mod :wink:

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Sat Mar 19, 2016 2:54 pm
by AQT
Deviss wrote:did anyone know where i can get Stun blaster effect ? :D (the blue ring i mean)
You can find one here: http://www.gametoast.com/viewtopic.php?p=409536#p409536 :)

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Mon Mar 21, 2016 6:19 pm
by Deviss
Delta-1035 wrote:@Dev: in the bfx assets I think.
you are right many thanks Delta :D
AQT wrote:
Deviss wrote:did anyone know where i can get Stun blaster effect ? :D (the blue ring i mean)
You can find one here: http://www.gametoast.com/viewtopic.php?p=409536#p409536 :)
many thanks AQT cool effects :D

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Mar 24, 2016 4:02 pm
by CdtFox
Where I can find DC 15s or DC 15A sounds files?! (munged if possible)

Thanks for all the help guys :D