No soldier when on custom flyer
Posted: Sat Jun 13, 2009 7:42 pm
by MileHighGuy
so i got all the files for the barc speeder and then added the snowspeeder odf and changed it so it looks like a barc speeder and when the unit enters it there is no unit shown riding it
odf
i added the speeder's 9pose but i think i have to edit the snowspeeders animations. can anyone help?
odf
Hidden/Spoiler:
[GameObjectClass]
ClassLabel = "flyer"
GeometryName = "rep_hover_barcspeeder.msh"
[Properties]
FLYERSECTION = "BODY"
VehicleType = "fighter"
MapTexture = "speederbike_icon"
HealthTexture = "HUD_speederbike_icon"
VehiclePosition = "common.vehiclepositions.pilot"
MapScale = 1.5
MapViewMin = 300
MapViewMax = 300
//MapSpeedMin
//MapSpeedMax
// PathFollower Attributes
PathFollowerFlyerVsFlyer = "0"
PathFollowerBranchMaxAngle = "45"
PathFollowerMinBranchDist = "50"
GeometryName = "rep_hover_barcspeeder"
//FirstPerson = "all\allsspdr;all_1st_cockpit_snowspeeder"
FirstPersonFOV = "60"
CollisionScale = 1.5
CockpitTension = 28
MaxHealth = 1400.0
HealthType = "vehicle"
//HitLocation = "p_crithit 0"
PilotSkillRepairScale = 0.02
TimeRequiredToEject = "2.5"
EjectResistance = "0.01"
TimeTilReboard = "5.0"
AnimationName = "all_fly_snowspeeder"
FinAnimation = "barcspeeder_9pose"
PilotPosition = "hp_pilot"
PilotAnimation = "drivesnowspeeder"
IsPilotExposed = "1"
// SPARK
DamageStartPercent = 70.0
DamageStopPercent = 50.0
DamageEffect = "com_sfx_vehiclespark"
DamageEffectScale = 0.4
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
// FLAME
DamageStartPercent = 50.0
DamageStopPercent = 10.0
DamageEffect = "com_sfx_vehiclesmoke"
DamageEffectScale = 0.4
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 10.0
DamageStopPercent = 0.0
DamageEffect = "com_sfx_vehicleflame"
DamageEffectScale = 0.2
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 30.0
DamageStopPercent = 0.0
DamageEffect = "com_sfx_vehiclesmoke"
DamageEffectScale = 0.4
DamageInheritVelocity = 0.75
//ExplosionCritical = "all_fly_snowspeeder_exp"
ExplosionDestruct = "rep_hover_speederbike_exp"
Acceleraton = 30.0
MinSpeed = 15.0
MidSpeed = 35.0
MaxSpeed = 55.0
BoostSpeed = 100.0
//StrafeSpeed = 6.5
BoostAcceleration = 101.0
//StrafeRollAngle = 0.05
BankAngle = 0.8
BankFilter = 4.5
LevelFilter = 5.0
PitchRate = 1.2
PitchFilter = 6.0
PitchFilterDecel = 6.0
PitchBuildupMultiplier = 1.0
TurnRate = 0.8
TurnFilter = 6.0
TurnFilterDecel = 6.0
TurnBuildupMultiplier = 1.0
PCPitchRate = 20.0
PCTurnRate = 20.0
PCSpinRate = 17.0
TakeoffTime = 1.0
TakeoffSpeed = 3.0
LandingTime = 2.0
LandingSpeed = 5.0
TakeoffHeight = 2.5
LandedHeight = 0.5
EyePointOffset = "0.0 0.0 0.0"
TrackCenter = "0.0 4.0 -6.0"
TrackOffset = "0.0 0.0 0.0"
TiltValue = "5.0"
AimTension = "20.0"
MoveTensionX = "4.00"
MoveTensionY = "3.0 15.0"
MoveTensionZ = "4.25"//how much swim the craft has from the center of the screen
WeaponName = "rep_weap_hover_speederbike_cannon"
WeaponAmmo = "0"
WEAPONSECTION = 1
AimerNodeName = "aimer_frontleft_gun"
AimerPitchLimits = "-15.0 15.0"
AimerYawLimits = "-25.0 25.0"
BarrelLength = "2.0"
FireOutsideLimits = "1"
NextAimer = "-"
AimerNodeName = "aimer_frontright_gun"
AimerPitchLimits = "-15.0 15.0"
AimerYawLimits = "-25.0 25.0"
BarrelLength = "2.0"
FireOutsideLimits = "1"
TerrainCollision = "p_sphere1"
TerrainCollision = "p_sphere2"
TerrainCollision = "p_sphere3"
TerrainCollision = "p_sphere4"
TerrainCollision = "p_sphere5"
TerrainCollision = "p_sphere6"
TerrainCollision = "p_sphere7"
TerrainCollision = "p_sphere8"
VehicleCollision = "p_sphere1"
VehicleCollision = "p_sphere2"
VehicleCollision = "p_sphere3"
VehicleCollision = "p_sphere4"
VehicleCollision = "p_sphere5"
VehicleCollision = "p_sphere6"
VehicleCollision = "p_sphere7"
VehicleCollision = "p_sphere8"
BuildingCollision = "p_sphere1"
BuildingCollision = "p_sphere2"
BuildingCollision = "p_sphere3"
BuildingCollision = "p_sphere4"
BuildingCollision = "p_sphere5"
BuildingCollision = "p_sphere6"
BuildingCollision = "p_sphere7"
BuildingCollision = "p_sphere8"
CHUNKSECTION = "CHUNK1"
ChunkGeometryName = "rep_hover_barcspeeder_chunk1"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK2"
ChunkGeometryName = "rep_hover_barcspeeder_chunk2"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK3"
ChunkGeometryName = "rep_hover_barcspeeder_chunk3"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK4"
ChunkGeometryName = "rep_hover_barcspeeder_chunk4"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK5"
ChunkGeometryName = "rep_hover_barcspeeder_chunk5"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "DummyRoot"
ContrailAttachOffset = "2.8626 -0.215 -0.9858"
ContrailEffectMinScale = "0.0"
ContrailEffectMaxScale = "0.8"
EnergyBar = 100
EnergyAutoRestore = 10
EnergyBoostDrain = 20
EnergyTrickDrainSingleTap = 15
EnergyTrickDrainDoubleTap = 30
MomentumFilter = 9.0
TrickRollSpeed = 5.0
TrickFlipSpeed = 6.0
TrickSideRollStrafeSpeed = 15.0
TrickFlipCameraDetach = 0.24
TrickSideRollCameraDetach = 0.48
VOUnitType = 134
EngineSound = "speederbike_engine_parameterized"
TakeoffSound = "all_fly_snowspeeder_takeoff"
LandSound = "all_fly_snowspeeder_land"
HurtSound = ""
DeathSound = "com_weap_obj_small_exp"
VehicleCollisionSound ="com_veh_collision_sm"
//TurnOnSound = ""
TurnOffSound = ""
TurnOffTime = "2.0"
TurningOffSound = ""
ImpMusic = "imp_vehicle"
AllMusic = "all_vehicle"
CisMusic = "cis_vehicle"
RepMusic = "rep_vehicle"
MusicSpeed = ".25"
MusicDelay = "3.0"
FoleyFXGroup = "metal_foley"
ClassLabel = "flyer"
GeometryName = "rep_hover_barcspeeder.msh"
[Properties]
FLYERSECTION = "BODY"
VehicleType = "fighter"
MapTexture = "speederbike_icon"
HealthTexture = "HUD_speederbike_icon"
VehiclePosition = "common.vehiclepositions.pilot"
MapScale = 1.5
MapViewMin = 300
MapViewMax = 300
//MapSpeedMin
//MapSpeedMax
// PathFollower Attributes
PathFollowerFlyerVsFlyer = "0"
PathFollowerBranchMaxAngle = "45"
PathFollowerMinBranchDist = "50"
GeometryName = "rep_hover_barcspeeder"
//FirstPerson = "all\allsspdr;all_1st_cockpit_snowspeeder"
FirstPersonFOV = "60"
CollisionScale = 1.5
CockpitTension = 28
MaxHealth = 1400.0
HealthType = "vehicle"
//HitLocation = "p_crithit 0"
PilotSkillRepairScale = 0.02
TimeRequiredToEject = "2.5"
EjectResistance = "0.01"
TimeTilReboard = "5.0"
AnimationName = "all_fly_snowspeeder"
FinAnimation = "barcspeeder_9pose"
PilotPosition = "hp_pilot"
PilotAnimation = "drivesnowspeeder"
IsPilotExposed = "1"
// SPARK
DamageStartPercent = 70.0
DamageStopPercent = 50.0
DamageEffect = "com_sfx_vehiclespark"
DamageEffectScale = 0.4
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
// FLAME
DamageStartPercent = 50.0
DamageStopPercent = 10.0
DamageEffect = "com_sfx_vehiclesmoke"
DamageEffectScale = 0.4
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 10.0
DamageStopPercent = 0.0
DamageEffect = "com_sfx_vehicleflame"
DamageEffectScale = 0.2
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 30.0
DamageStopPercent = 0.0
DamageEffect = "com_sfx_vehiclesmoke"
DamageEffectScale = 0.4
DamageInheritVelocity = 0.75
//ExplosionCritical = "all_fly_snowspeeder_exp"
ExplosionDestruct = "rep_hover_speederbike_exp"
Acceleraton = 30.0
MinSpeed = 15.0
MidSpeed = 35.0
MaxSpeed = 55.0
BoostSpeed = 100.0
//StrafeSpeed = 6.5
BoostAcceleration = 101.0
//StrafeRollAngle = 0.05
BankAngle = 0.8
BankFilter = 4.5
LevelFilter = 5.0
PitchRate = 1.2
PitchFilter = 6.0
PitchFilterDecel = 6.0
PitchBuildupMultiplier = 1.0
TurnRate = 0.8
TurnFilter = 6.0
TurnFilterDecel = 6.0
TurnBuildupMultiplier = 1.0
PCPitchRate = 20.0
PCTurnRate = 20.0
PCSpinRate = 17.0
TakeoffTime = 1.0
TakeoffSpeed = 3.0
LandingTime = 2.0
LandingSpeed = 5.0
TakeoffHeight = 2.5
LandedHeight = 0.5
EyePointOffset = "0.0 0.0 0.0"
TrackCenter = "0.0 4.0 -6.0"
TrackOffset = "0.0 0.0 0.0"
TiltValue = "5.0"
AimTension = "20.0"
MoveTensionX = "4.00"
MoveTensionY = "3.0 15.0"
MoveTensionZ = "4.25"//how much swim the craft has from the center of the screen
WeaponName = "rep_weap_hover_speederbike_cannon"
WeaponAmmo = "0"
WEAPONSECTION = 1
AimerNodeName = "aimer_frontleft_gun"
AimerPitchLimits = "-15.0 15.0"
AimerYawLimits = "-25.0 25.0"
BarrelLength = "2.0"
FireOutsideLimits = "1"
NextAimer = "-"
AimerNodeName = "aimer_frontright_gun"
AimerPitchLimits = "-15.0 15.0"
AimerYawLimits = "-25.0 25.0"
BarrelLength = "2.0"
FireOutsideLimits = "1"
TerrainCollision = "p_sphere1"
TerrainCollision = "p_sphere2"
TerrainCollision = "p_sphere3"
TerrainCollision = "p_sphere4"
TerrainCollision = "p_sphere5"
TerrainCollision = "p_sphere6"
TerrainCollision = "p_sphere7"
TerrainCollision = "p_sphere8"
VehicleCollision = "p_sphere1"
VehicleCollision = "p_sphere2"
VehicleCollision = "p_sphere3"
VehicleCollision = "p_sphere4"
VehicleCollision = "p_sphere5"
VehicleCollision = "p_sphere6"
VehicleCollision = "p_sphere7"
VehicleCollision = "p_sphere8"
BuildingCollision = "p_sphere1"
BuildingCollision = "p_sphere2"
BuildingCollision = "p_sphere3"
BuildingCollision = "p_sphere4"
BuildingCollision = "p_sphere5"
BuildingCollision = "p_sphere6"
BuildingCollision = "p_sphere7"
BuildingCollision = "p_sphere8"
CHUNKSECTION = "CHUNK1"
ChunkGeometryName = "rep_hover_barcspeeder_chunk1"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK2"
ChunkGeometryName = "rep_hover_barcspeeder_chunk2"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK3"
ChunkGeometryName = "rep_hover_barcspeeder_chunk3"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK4"
ChunkGeometryName = "rep_hover_barcspeeder_chunk4"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
CHUNKSECTION = "CHUNK5"
ChunkGeometryName = "rep_hover_barcspeeder_chunk5"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "0.0 0.0 0.0"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "DummyRoot"
ContrailAttachOffset = "2.8626 -0.215 -0.9858"
ContrailEffectMinScale = "0.0"
ContrailEffectMaxScale = "0.8"
EnergyBar = 100
EnergyAutoRestore = 10
EnergyBoostDrain = 20
EnergyTrickDrainSingleTap = 15
EnergyTrickDrainDoubleTap = 30
MomentumFilter = 9.0
TrickRollSpeed = 5.0
TrickFlipSpeed = 6.0
TrickSideRollStrafeSpeed = 15.0
TrickFlipCameraDetach = 0.24
TrickSideRollCameraDetach = 0.48
VOUnitType = 134
EngineSound = "speederbike_engine_parameterized"
TakeoffSound = "all_fly_snowspeeder_takeoff"
LandSound = "all_fly_snowspeeder_land"
HurtSound = ""
DeathSound = "com_weap_obj_small_exp"
VehicleCollisionSound ="com_veh_collision_sm"
//TurnOnSound = ""
TurnOffSound = ""
TurnOffTime = "2.0"
TurningOffSound = ""
ImpMusic = "imp_vehicle"
AllMusic = "all_vehicle"
CisMusic = "cis_vehicle"
RepMusic = "rep_vehicle"
MusicSpeed = ".25"
MusicDelay = "3.0"
FoleyFXGroup = "metal_foley"