"Battle of Praesitlyn" -WIP ...
Posted: Wed Sep 06, 2006 11:31 am
Here we are, the Battle of Praesitlyn. Right now, this map is in it's beta stage. I mean, all the terrain height and object placement is done, though still in the "rough draft" stage. I haven't gotten around to most of the planning yet, or barriers, which are really needed in this map. Other things on my
"To Do" list are:



*Note: In the tird screenie it shows the ships above the canyon. I don't know if you will be able to do that in the later stages of the game.



Here is the layout for the map (drawn by me!
)

Key:

Umm... for some reason the key is really small.
Please try to make do.
Post Done. Any comments or suggestions would be lovely.
"To Do" list are:
- Make all objects not floaty
- Raise the reinforcement count to a fairly hhigher number
- Switch the Arc170fighter to the Jedi Starfighter
- Maybe switch Anakin Skywalker to Nejaa Halcyon
- Raise the amount of units on the field
- Maybe reddenthe terrain, or use a different texture
- Change the Concussion Turret to a Particle Turret
- Some other stuff I might have forgotten with my bad memory



*Note: In the tird screenie it shows the ships above the canyon. I don't know if you will be able to do that in the later stages of the game.



Here is the layout for the map (drawn by me!

Key:

Umm... for some reason the key is really small.
Post Done. Any comments or suggestions would be lovely.