Weapon doesn't show up ingame
Posted: Thu Aug 04, 2011 8:49 am
I've a problem with a rapidfire chaingun i've modeled:
I used MeshEx to convert the .xsi file, and I froze everything, I checked the "convert to triangles" etc.; I renamed the original chaingun odf, i made a .option file; but the weapon doesn' show up ingame. In the ErrorLog I got this message:
Ok, I checked everything again; then I remunged; The weapon is shooting, but you can't see it.
Now I've tried to open the weapon in SWBFViewer, but the Viewer crashes and I got this error message:
Does anyone now what I have to do?
Thank you for your (coming) answers
CommanderGreg
I used MeshEx to convert the .xsi file, and I froze everything, I checked the "convert to triangles" etc.; I renamed the original chaingun odf, i made a .option file; but the weapon doesn' show up ingame. In the ErrorLog I got this message:
Code: Select all
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(2044)
Weapon "rep_weap_inf_schnellfeuerwaffe" missing geometry "rep_weap_inf_schnellfeuerwaffe"Now I've tried to open the weapon in SWBFViewer, but the Viewer crashes and I got this error message:
Code: Select all
An exception of class OutOfBoundsException was not handled. The application must shut down.Thank you for your (coming) answers