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Getting double pistols to work

Posted: Sat Apr 04, 2009 11:43 pm
by wishihadaname
I've downloaded Darth D.U.C.K's double pistol assets (which are awsome btw) but im not sure how to use them. The instructions that come with the assest are clear enough but i have never done the first two steps involved and wanted to ask for more detailed directions so i don't accidently destroy my mod. an explanation would be nice on how exactly i should complete steps 1 and 2 of the directions


How to get them ingame:
1. Create a new animationset and replace the appropriating animations with the new ones.
2. Munge the animations to your customside.
3. Referr in your unit's .odf to the new animations. (//AnimationName = "thenewanim")
4. Add the following lines to your unit's .odf:
"
AnimatedAddon = "left_gun"
GeometryAddon = "weap_inf_dc17pistol_l" // the left pistols meshname
AddonAttachJoint = "bone_L_hand"
"

5. Create a gun odf and ord which shoots two lasers.
6. Munge your world and enjoy the doublepistols.

Re: Getting double pistols to work

Posted: Sat Apr 04, 2009 11:48 pm
by ryukaji
http://www.gametoast.com/forums/viewtop ... ls#p301527

This has been asked and solved before