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How do I make my door so it can open?

Posted: Wed Feb 04, 2009 1:03 pm
by LoVe_StOnEd
how can i make my door can open?

Re: how can i make my door can open

Posted: Wed Feb 04, 2009 5:10 pm
by Null_1138
Which door? Can you give me a file name?

You need to go to the assets/worlds/*** (the world folder you got your door from), go to the munged folder, then copy the corresponding door's .anims, .zaabin, and .zafbin files, and paste them to data_^^^/worlds/^^^/munged ( ^^^ is you 3-letter world folder).

Re: how can i make my door can open

Posted: Wed Feb 04, 2009 6:23 pm
by Valthero
LoVe_StOnEd wrote:how can i make my door can open?
Push on it. If all else fails, knock. [/humor]
Null_1138 wrote:Which door? Can you give me a file name?

You need to go to the assets/worlds/*** (the world folder you got your door from), go to the munged folder, then copy the corresponding door's .anims, .zaabin, and .zafbin files, and paste them to data_^^^/worlds/^^^/munged ( ^^^ is you 3-letter world folder).
I'm pretty sure it's what he said.

Re: how can i make my door can open

Posted: Thu Feb 05, 2009 7:53 am
by LoVe_StOnEd
Valthero wrote:
LoVe_StOnEd wrote:how can i make my door can open?
Push on it. If all else fails, knock. [/humor]
Null_1138 wrote:Which door? Can you give me a file name?

You need to go to the assets/worlds/*** (the world folder you got your door from), go to the munged folder, then copy the corresponding door's .anims, .zaabin, and .zafbin files, and paste them to data_^^^/worlds/^^^/munged ( ^^^ is you 3-letter world folder).
I'm pretty sure it's what he said.
i must not give the door a new animation ?
simply past the munge in the world folder and munge then can i open the door ?
thank you very much :lol: