Model showcase thread

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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AceMastermind
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Re: Model showcase thread

Post by AceMastermind »

Taivyx is the weapon specialist, great job and keep 'em coming! :thumbs:
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Re: Model showcase thread

Post by EGG_GUTS »

Dude, your weapons rock! but there so life like I don't think they would match with the units.
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Re: Model showcase thread

Post by Aman/Pinguin »

Actually your weapons look so realistic like you made simply a screenshot of weapons in other games with better grafic then swbf2 :shock:
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Re: Model showcase thread

Post by Taivyx »

Heh, thanks all!

Here it is ingame with Deathrow's US Marine skin:

Image
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Re: Model showcase thread

Post by Aman/Pinguin »

O_O :eek:

HOOOOLY...awesome
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Re: Model showcase thread

Post by HobGoblin_264 »

That looks great! I wish I could model like that. :shock:
[edit] you might want to change the face on the solider though.
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Re: Model showcase thread

Post by Thunder »

my Stick Figure Player Model
I Aligned Everything with Vyses Bones
Image
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Re: Model showcase thread

Post by Karnage »

Now that has got to be the most awesome model. :thumbs:

I would love to play SWBF2 as a stickman. You seriously need to put that in-game.
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Re: Model showcase thread

Post by EGG_GUTS »

So simple yet so engenius
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Re: Model showcase thread

Post by Death_Commando »

Here's my Mandalorian Disintegrator
Image

If anyone is intrested in it just pm me to upload the model and send the link to him :)
EDIT:i found one plugin so the model will be in .xsi format
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Re: Model showcase thread

Post by RevanSithLord »

Sweet mother of Mace Windu's ghost, that is fricken blurry on the texture!

Looks good though; the model. :lol:
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Re: Model showcase thread

Post by AceMastermind »

Holy lowrez Batman! :o
Yeah, you might want to fix that texture up a bit. :)
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Re: Model showcase thread

Post by maxloef »

thats like just 7 primitives its not a good model, and with that texture..doesnt seem special to me :P
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Re: Model showcase thread

Post by wazmol »

thats like just 7 primitives its not a good model, and with that texture..doesnt seem special to me
QFT!

Though its a start to modeling, i mean i was no better when i first started, i recommend making a building or something else first...
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Re: Model showcase thread

Post by FragMe! »

Here is something that came about while learning how to do moving treads, thanks again to Acemastermind for the tips.
The treads do move both tops and sides so it does look like the wheels are indeed turning, also learned about how to put turrets on models and have them move. Hopefully out of this I can update or add to the tread tutorial that already exists.
Oh and forgive the texture only the wheels are in their final format the rest is a WIP.

Anyway here are a couple of pics, one from XSI and one in game.
Image
Image

And a ingame movie, still not the best quality but you may be able to see the treads move if you look close. The first part is from the drivers point (set back may play around with that or make a first person view model) the second part is from the rumble seat.

http://files.filefront.com/buggy2wmv/;9 ... einfo.html
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Re: Model showcase thread

Post by FOOLIS »

Oooh very cool :D
That reminds me of the Warthog from Halo
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Re: Model showcase thread

Post by FragMe! »

Really? Never palyed the game. But thanks for the compliment :D
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Re: Model showcase thread

Post by FOOLIS »

FragMe!
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Re: Model showcase thread

Post by FragMe! »

Oh

But the picture gave me an Idea, I need lights on the roll bar :P
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Re: Model showcase thread

Post by Syth »

FragMe! wrote:Here is something that came about while learning how to do moving treads, thanks again to Acemastermind for the tips.
The treads do move both tops and sides so it does look like the wheels are indeed turning, also learned about how to put turrets on models and have them move. Hopefully out of this I can update or add to the tread tutorial that already exists.
Oh and forgive the texture only the wheels are in their final format the rest is a WIP.

Anyway here are a couple of pics, one from XSI and one in game.
Image
Image

And a ingame movie, still not the best quality but you may be able to see the treads move if you look close. The first part is from the drivers point (set back may play around with that or make a first person view model) the second part is from the rumble seat.

http://files.filefront.com/buggy2wmv/;9 ... einfo.html
Nice!
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