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Perplexing issues

Posted: Thu Jun 23, 2011 6:14 pm
by agentsmith38
I Have two issues that I really have no clue on how to fix and I really need some help on this. The map is an interior model. There is no terrain at all, i turned it off in ZE

Issue 1.

For some strange reason, I spawn on parts of the map at places where there are no spawn nodes near or at them. Sometimes I even get spawned outside the map and fall to my death. The mode is normal conquest. There is only two Command posts and I do have spawn nodes down. I checked if the spawn paths aren't referenced to the CP's many times but that doesn't seem to be the case. Sometimes I spawn at the designated spawn nodes.

Issue 2.

I made a custom turret which you can drop, but it seems to fall right through the map. The map is an entire model, no terrain ingame. But for whatever reason it just seems to fall right through the floor as if it has no collision. Ammo drops, Health drops ect do not fall through.

Anyone please help me with this? I have no idea what's going on. :?

Re: Perplexing issues

Posted: Fri Jun 24, 2011 3:05 am
by Snork
as to the first issue, that happened to me once and I think it had something to do with the the PTH file not being written properly. I don't remember exactly how I fixed it, but it involved deleting it a few times or some such haha. Try looking at it either way. If the CPs in ZE don't match with the ones called in that file, its a start.

Re: Perplexing issues

Posted: Fri Jun 24, 2011 4:52 am
by agentsmith38
I actually managed to fix the first issue, the problem was one of the layers still being munged after I had renamed it. So, I somehow had two of the same layers being loading in the same mode, this happened because I renamed the layer and didn't delete the old one.

Re: Perplexing issues

Posted: Fri Jun 24, 2011 12:39 pm
by CressAlbane
I made a custom turret which you can drop, but it seems to fall right through the map. The map is an entire model, no terrain ingame. But for whatever reason it just seems to fall right through the floor as if it has no collision. Ammo drops, Health drops ect do not fall through
Not sure if this helps, but the problem here happens on BFX mode on Kamino, too. That mode has a custom turret model