Multiplayer crash

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Dakota
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Multiplayer crash

Post by Dakota »

i made a map and tested it in single player and it worked fine but then i put it on multiplayer and it crashes if you try to host it. the whole reason i made this map is to play it online.

i can't get an error log since the debugger won't play online.

if someone could help me please it would be very, err, helpful.

EDIT: after looking through the error log for single player mode i found a redmemoryerror that doesn't crash and it severity 3, anyone think this could be a problem on MP?
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DarthD.U.C.K.
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Re: multiplayer crash

Post by DarthD.U.C.K. »

yes, thats possible. as far as i know mp isnt as stable as sp and really resource-eating/not optimized maps might crash in mp.
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Dakota
Field Commander
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Posts: 991
Joined: Mon Dec 06, 2010 8:21 pm
Projects :: making random weapon assets
Games I'm Playing :: SWBF2 and more
xbox live or psn: PS3 beats xbox
Location: at a computer desk floating around in space

Re: multiplayer crash

Post by Dakota »

DarthD.U.C.K. wrote:yes, thats possible. as far as i know mp isnt as stable as sp and really resource-eating/not optimized maps might crash in mp.

i read in the search a topic by mav who had a problem like this.

but i did get one version of the map to play by taking out most units and it works but yet i have blocks that u can dispense as cover and to make forts with but they only show up to the host and not to others and then when you stand on it as host the others lag some.
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