As I was working on new weapons for the zombies in my Zombie Infection mode, I discovered something cool. I wanted the zombies to be able to grab and choke the humans, so I modified Force Choke to grab and move units. I've never actually seen or heard of this being done (replacing the BF2 force choke with the force choke from Jedi Knight Outcast/JKA), but with scripting it's really quite simple to do! For whatever the name of your force choke weapon is, just add this to the lua script of the game mode you want it in:
What it does is just continually teleport the person being choked in front of you, and rotates them to face you too. If you want them closer or farther away, just replace "2" with the distance you want (must be closer than the range of the force choke weapon).
Actually what I found that was REALLY interesting (for me) was that if you set the distance to 0, the person being choked is so close to you that when they teleport to you (either you or they) get pushed back, letting the choker move much faster than normal, which reminded me of the Charger zombie units from Left 4 Dead 2.
Here's a video example showing both types of choking (
http://www.youtube.com/watch?v=P4zEfsqzkSs)