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Melee weapons problems

Posted: Sat Mar 04, 2017 9:36 pm
by SkinnyODST
I`m using DarthD.U.C.K`s melee weapons pack found here - http://www.gametoast.com/viewtopic.php?f=64&t=14074 and am having some problems with the katana. My aim is to add in a knife attack, but if I put the katana in channel 0 like so -
WEAPONSECTION = 1
WeaponName = "weap_inf_katana"
WeaponAmmo = 0

It messes up some of the controls. Like not being able to reload a weapon and making the R key the grenade throwing key for some reason. So I added it to channel 1 like this -
WEAPONSECTION = 4
WeaponName = "weap_inf_katana"
WeaponAmmo = 0
WeaponChannel = 1

and it doesn`t work at all. Melee attacks have been added in many mods and work fine. Does anyone know how to make it work properly?

Re: Melee weapons problems

Posted: Sun Mar 05, 2017 2:47 am
by AQT
This post should solve your issue: viewtopic.php?f=27&t=14648&p=253284#p253316

In case it's not clear to you, if you use the second option, then your melee weapon has to be the final primary weapon (i.e. the primary weapon listed before the first secondary weapon).