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Re: Lotashi Z: X Province

Posted: Sat Jan 10, 2009 12:31 pm
by a_speck_of_dust
Hidden/Spoiler:
I guess I will then heheh..

:vader2: Anyone want to be a Beta tester? I'll take 5 people...

I'll have to weed out some people if I get more than 5 applications though.... if you apply, be willing to play the map several times, from all sides, and PM me a brief (or long) review. Don't expect me to jump and listen to your suggested changes; I'll definitely consider your suggestions though. What I'm mostly concerned about is the balance.. I want to make sure it's not only balanced for me.

PM me if you want to apply to be a Beta tester!

I still don't have a set Beta release date either, but it'll be soon..
UPDATE: The time to apply to be a beta tester has now ended.

Re: Lotashi Z: X Province

Posted: Sat Jan 10, 2009 3:42 pm
by Grev
Bask in my glow y'all! Guess who suggested he restart this? :P

Re: Lotashi Z: X Province

Posted: Sat Jan 10, 2009 3:46 pm
by Super_Clone
Grev wrote:Bask in my glow y'all! Guess who suggested he restart this? :P
You?

Re: Lotashi Z: X Province

Posted: Sat Jan 10, 2009 4:00 pm
by Null_1138
Grev wrote:Bask in my glow y'all! Guess who suggested he restart this? :P
I did it in mah sleep :sleep: :funny2: Jk, I never even knew he had this.

Beta testers

Posted: Sat Jan 10, 2009 8:27 pm
by a_speck_of_dust
I have 5 beta testers.

-Nova Hawk
-Grev
-Fluffy_the_ic
-super clone
-Null 1138

I'll try to get the Beta out to you as soon as I can :D

Re: Lotashi Z: X Province

Posted: Sun Jan 11, 2009 10:27 pm
by a_speck_of_dust
Here are some applied clone skins and the map~

(This is the map in game)
Hidden/Spoiler:
Image

Re: Lotashi Z: X Province

Posted: Sun Jan 11, 2009 10:50 pm
by Nova Hawk
Looks cool, too bad you can't paint the clone trooper's visor red.

Re: Lotashi Z: X Province

Posted: Sun Jan 11, 2009 11:51 pm
by RED51
Is that map correct? I've played a few maps whose maps wern't correctly aligned.

Re: Lotashi Z: X Province

Posted: Mon Jan 12, 2009 12:52 am
by a_speck_of_dust
Is that map correct? I've played a few maps whose maps wern't correctly aligned.
YES. It is accurate down to those little bumps in the sides of the two long bridges that connect the terrain to the structures in the center of the map.

Image

:atatpilot: Map Setup

-CPs 2,4,5, and 7 is the city.
-CP1 is the starting point of the CIS/Rebels.
-CP6 (which is in an underground command station) is the starting point of the Republic and Empire.
-CP3 is an up-for-grabs territory in a valley. When spawning there, players spawn in that small underground structure directly to the bottom right of it.
-CP0 is a CP that gives the Republic and Empire vehicles to assault the city with.

:stormie: Strategy

-Capturing the City (CPs 2,4,5 and 7) is one objective that may lead to victory, depending on how many troops the other team has. If one team captures the city, the battle becomes a siege.

-Capturing Every command post outside of the City will also lead to victory if your team has more reinforcements at the time of capture.

-This map is very dynamic. CPs get swapped rather often compared to many maps out there.


:clone: Tactics

-When defending the city, sniping is a good choice

-When attacking the city, hiding behind rubble and shooting from that concealed position is the best way to go. When the coast is clear, run into a building and take a CP.

-DON'T go in aggressively shooting and expect to live very long.

Re: Lotashi Z: X Province

Posted: Mon Jan 12, 2009 5:10 pm
by Null_1138
a_speck_of_dust wrote:-DON'T go in aggressively shooting and expect to live very long.
Already noted, as your other maps went by the same principle. :wink:

Interesting CP capture setup you have. I like the idea.

Re: Lotashi Z: X Province

Posted: Mon Jan 12, 2009 5:49 pm
by (RAPTOR)BENSTWO{SGT}
Looks like somthing out of Lord of the Rings.

Image

Also very original and creative, can't wait man. :D

Re: Lotashi Z: X Province

Posted: Mon Jan 12, 2009 8:37 pm
by Nova Hawk
a_speck_of_dust wrote: :clone: Tactics
-When attacking the city, hiding behind rubble and shooting from that concealed position is the best way to go. When the coast is clear, run into a building and take a CP.
Unless of course you have the "infinite health" cheat. :)

Re: Lotashi Z: X Province

Posted: Mon Jan 12, 2009 9:28 pm
by a_speck_of_dust
Thanks guys, but I'd also credit the map design to ic3_d3linqu3nt, since he was the original creator of this kind of cp setup.

Re: Lotashi Z: X Province

Posted: Mon Jan 12, 2009 10:47 pm
by Nova Hawk
I always did like the idea of guarding or laying siege to a city. :P Looks like it'll be fun! 8)

Re: Lotashi Z: X Province

Posted: Mon Jan 12, 2009 10:50 pm
by obiboba3po
still got room for beta testers?

Re: Lotashi Z: X Province

Posted: Tue Jan 13, 2009 6:14 pm
by a_speck_of_dust
:jango: Beta testing application is now closed. If I replied to your PM, you're going to receive the beta download link. I've got a lot of work to do – work unrelated to modding; it may be another few days before you'll be testing. Thank you all who applied! :thumbs:

Re: Lotashi Z: X Province

Posted: Tue Jan 13, 2009 10:05 pm
by YaNkFaN
as always looks great speck

Re: Lotashi Z: X Province

Posted: Tue Jan 13, 2009 11:14 pm
by a_speck_of_dust
:vader2: two more shots of the city:
Hidden/Spoiler:
Image

Image

Re: Lotashi Z: X Province

Posted: Tue Jan 13, 2009 11:17 pm
by Commander_Fett
Woah, looks very nice. Good lookin map there, a_speck_of_dust!

Re: Lotashi Z: X Province

Posted: Wed Jan 14, 2009 12:08 am
by a_speck_of_dust
why thank you :D