Here it is at 1.7 scale

and at 2.0 scale

Strangely, he sometimes drops down to ground level for a second when i turn.
Is there anyway to fix this bug? or is it Not fixable without making a new skeleton with XSI
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Sounds goodSBF_Dann_Boeing wrote:This means I'm one step closer to creating.......hehhehehehhe.......ohhh i got a great idea....


