Tantive IV: Hope RELEASED!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Post Reply
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Tantive IV: Hope RELEASED!

Post by valiant »

YES! I have expanded into the GCW era. This is called Tantive IV: Hope

Now from the readme
Tantive IV: Hope

By: Valiant/Valiantofficer
Credits:
DH-17 - Rekubot
T-21 - L5r (?)

Installation
Unzip file to C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\addon

DISCLAIMER: I am not responsible for whatever damage this program may do to your PC. Install at your own risk. I suggest you have a maximum of 56 maps in your addon folder, including this one. Any more, and the game has a tendency to crash.

Story:
The Imperial Star Destroyer Devastator has tractor-beamed the Corellian CR90 Corvette Tantive IV, owned by the Royal Family of Alderaan, into the main bay. The Imperial 501st Legion is onboard and has taken over the engine room, eliminating everyone inside. The Rebel soldiers onboard must hold back the 501st and protect Princess Leia Organa from the evil Sith Lord, Darth Vader. All the hopes of the Rebellion hang are on the shoulders of the ship's defenders.

New featurs:
Basic Tantive IV map.
New side changes
Blastech DH-17 Blaster - semi-automatic blaster pistol - Rebel main weapon
Blastech E-11 Blaster Rifle - Semi-automatic blaster rifle - Imperial main weapon
Blastech T-21 Light Repeating Blaster - full-automatic assault weapon - Imperial Shock Trooper assault weapon
SE-14r Light Blaster Pistol - semi-automatic blaster pistol - Stormtrooper sidearm
http://starwarsbattlefront.filefront.co ... Hope;74679
Download now!

http://starwarsbattlefront.filefront.co ... le/74679/1

http://starwarsbattlefront.filefront.co ... le/74679/2

http://starwarsbattlefront.filefront.co ... le/74679/3
DarthMan

RE: Tantive IV: Hope RELEASED!

Post by DarthMan »

WOOT! Sounds pretty awsome dling now. I remember your map pack with the modded sides for the ep.3 maps.(Its was insanely fun. :lol: )
This one ot to be cool too :wink:
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

RE: Tantive IV: Hope RELEASED!

Post by yankeefan05 »

O cool. this will help my friends who r making a Ep4 movie. thanks. If they use it I will be sure to make them provide u, Rekubot, and L-5-r in the credits for this.
darthtrogsasea

RE: Tantive IV: Hope RELEASED!

Post by darthtrogsasea »

nice map

i like the way it sounds but...im not geting any maps at the moment im kinda burnt out on playing bf2
timusafa

Post by timusafa »

wow, haven't played it yet (Downloading) but it sounds awesome!!! Realistic sides on Tantive IV! :P Have you thought about expanding or remaking the map entirely? I know that might take a while but it could be even greater if the map were movie-acurate. Anyway, thanks for this, its probably gonna be awesome!
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

i dont know how to map, but if some1 wants to collabortate with me doing the sides and them the map, then that would be great.
Darth_Z13
Jedi High Council
Jedi High Council
Posts: 2275
Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada

Post by Darth_Z13 »

It sounds cool but I don't want to download an entire shipped map if only the units have been changed.
-(DW)-Arc9[E]

Post by -(DW)-Arc9[E] »

Hey valiant,what ever happened to Utapau atack? It was my fav map
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

it was finished. it finished at 1.4
-(DW)-Arc9[E]

Post by -(DW)-Arc9[E] »

no,it finished at 1.5

And it dident seem so finished because of the invisible mygeeto bridge,messed up bot paths,bad item placing and messed up AT XT lasers. But it was still a work of art and it should continue
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

umm, actually i wasnt utapau attack. I was utapau: assault. Squirrelhunter7 was doing utapau attack.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Everyone on filefront begged for missles in this. I am not begging, so I just want to explain why it'd be stupid to have rocket launchers on a small cruiser such as this.

1) You can fracture the interior and possibly the hull. So, you'd basically be making the Corvette swiss cheese.
2) High high casualty rate, even on your team.

So I think the map is fine as is. Hey, for future versions of this, if any, are you gonna add new efx to the blasters? You should give the blasters new efx. Would really be cool. Just a suggestion really. But the map is awesome to me though.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

idk how to do so. find me some and i will.
stealth#a$$a$in{bf2}

Post by stealth#a$$a$in{bf2} »

oh nice Ive always wanted for someone to make a Tantive IV map,hey if you or anyone else that maps maybe you could expand this ship and only have the rebel units with their rifles and pistols and have it expand and go into the hangers of the Star Destroyer and you can sabatoge it and.....and when the Empire is near defeat they can release the ship for its holds and have it tumbling down to tatooine where if u can handle it the rebel survivors fight of imperials on mos eisly and blahblahblah.Ok my imagination just wont stop in an hour I would end up making a movie script lol.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

Yea... I cant map.
stealth#a$$a$in{bf2}

Post by stealth#a$$a$in{bf2} »

lol
Droideka88

Post by Droideka88 »

valiant wrote:Yea... I cant map.
Off-topic

But you could easily teach people like me how you were able to convert this map from Pandemic's Tantive IV to a custom map with edited sides. :wink:

In fact, I was trying to modify a Mustafar map but I messed up badly and I have no choice to but to reinstall the Mod tools without messing up the assets folder.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

not really a custom map. just a shipped one with sides added on.
vaders_Legion

Post by vaders_Legion »

Well either way its fun, btw u contridicted yourself, the rebs have a rocket launcher lol.
User avatar
valiant
1st Lieutenant
1st Lieutenant
Posts: 449
Joined: Fri Sep 16, 2005 6:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by valiant »

updated version coming soon.
Post Reply