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Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Mon Nov 14, 2011 1:57 am
by [RDH]Zerted
For the Unofficial v1.3 Patch, see this topic. It has some minor v1.4 info near the end of it.
As you may or may not know, I've been
very slowly working on v1.4 and am now finally starting to pick up the pace a bit. There's a life event coming up next month which may or may not completely halt my SWBF2 modding, so we'll see... (not trying to get everyone's hope up or kill it, just telling you where I stand). As it is now, v1.4 is around 50% functional (basically all the v1.3 stuff I had to redo).
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I'm reworking the Fake Console to make more use of the prompt popup. Things like
Set Reinforcements 1 and
Set Reinforcements 2 will be made more generic and thus more useful. The FC list will hopefully be easier to scroll through as it will be shorter.
Set ?? Teams to ? Reinforcements will mean type a list of teams and their new reinforcement count. Example:
1 3 2 56 will end up doing
Code: Select all
SetReinforcementCount(1, 56)
SetReinforcementCount(3, 56)
SetReinforcementCount(2, 56)
Add ? Units to Teams ?? will mean type the amount of units to add to the following teams. Example:
7 2 1 will end up doing
Code: Select all
SetUnitCount(2, GetUnitCount(2)+7)
SetUnitCount(1, GetUnitCount(1)+7)
Understandable?
Any other FC changes people want or additional FC command ideas?
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Mon Nov 14, 2011 2:00 am
by Marth8880
Sounds awesome!

Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Mon Nov 14, 2011 2:01 am
by Webster27
^This

Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Mon Nov 14, 2011 2:02 am
by THEWULFMAN
Sounds great. If I think of anything, I'll let you know.
Was fun playing with you a few days ago. :p
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Mon Nov 14, 2011 11:14 am
by Noobasaurus
Yes!

Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 7:05 am
by DarthD.U.C.K.
you rebuild the whole 1.3 patch? wow!

.
a very selfish question: did you also rebuild the 1.3 ingame.req?
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 5:25 pm
by yuke5
Wow, awesome!
I don't know how many users this impacts, but you include a setup version that also includes the sides in the 1.2 patch? That would be pretty awesome. But if it's difficult, don't bother, it's not worth that much. Seriously though, this is pretty exciting, awesome job!

Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 6:45 pm
by Marth8880
Honestly, the things I would really love to see are improvements with the "new" weapon models. A lot of them have fake reflections on the stocks, barrels, scopes, etc. It just really bugs me since it's not all THAT difficult to add a specular map to a model. Also, what's up with the Stormtrooper model? The joints should be black even though they are grey.
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 7:07 pm
by AQT
Zerted no longer supports the unofficial 1.2 patch sides. If you want to use it, then just download its original installer.
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 7:09 pm
by Marth8880
BTW, is there a difference between the 1.2 sides and the 1.3 sides?
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 7:16 pm
by AQT
The 1.3 sides have more bugs than the 1.2 sides. For example, the Stormtrooper is missing its environment map texture.
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 8:02 pm
by Maveritchell
A personal request - instead of rebuilding the era list exactly as it was in 1.3, would you be willing to reassign the default names of the eras that are currently used in published mods to the names of those published mods' eras?
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Wed Nov 16, 2011 9:20 pm
by yuke5
Maveritchell wrote:A personal request - instead of rebuilding the era list exactly as it was in 1.3, would you be willing to reassign the default names of the eras that are currently used in published mods to the names of those published mods' eras?
That would be awesome.
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Thu Nov 17, 2011 1:33 pm
by Lephenix
Maveritchell wrote:A personal request - instead of rebuilding the era list exactly as it was in 1.3, would you be willing to reassign the default names of the eras that are currently used in published mods to the names of those published mods' eras?
That would be great, i think it is what i tried to say here :
Lephenix wrote:I usually select all the maps, but when you have multiple big mods or new eras (there's cw, gcw, kotor, +123 cw, +123 gcw) i can select the dark times era too, but if i have the battlefront project, pax empiricae, UBTCW ... I can't select them, i have to select 1 map by 1 map, same for game modes. I hope you understand what i mean. A scroll bar for game modes and eras would be nice when you are clicking on "Select all maps". Good luck for the patch

.
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Thu Nov 17, 2011 3:34 pm
by commander501stappo
This sounds great Zerted!
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Thu Nov 17, 2011 4:47 pm
by jdee/barc
just an idea, maybe change the hud a bit?
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Thu Nov 17, 2011 5:42 pm
by DarthD.U.C.K.
jdee/barc wrote:just an idea, maybe change the hud a bit?
i think zerted is purely working on the scripting. the hud and modelchanges in the 1.3 patch came from the integrated 1.2 patch (in the full, older version)
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Thu Nov 17, 2011 7:55 pm
by kinetosimpetus
I wouldn't change the HUD in the patch. Adding anything is unneeded and cluttering, and the stock layout is fine.
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Fri Nov 18, 2011 10:48 am
by Anakin
i wouldn't change either,
i would add a new HUD in the RC style DarthDuck made, if this is possible, so you can choose which one you like. Additonaly i would make the HUD only apear in 1st perspectiv and if you switch to 3rd Perspectiv it schoul disapear, if this is possible.
Re: Unofficial v1.4 Patch (Nothing to test/download yet)
Posted: Fri Nov 18, 2011 10:54 am
by Webster27