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Why ?

Posted: Mon Sep 10, 2007 3:35 pm
by REivEN
can please someone help i can't add the myself made jedi to my map

here is the odf
[GameObjectClass]
ClassParent = "com_jedi_default"



[Properties]
AnimationName = "jdi_raven"

AISizeType = "HOVER"
CollisionScale = "0.0 0.0 0.0" // don't take damage from collisions

GeometryName = "jed_inf_jedi"
GeometryLowRes = "jed_inf_jedi_low1"

JetJump = "10.0" //The initial jump-push given when enabling the jet
JetPush = "0.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration = "10.0" // for characters with jet jump, use this acceleration for in air control
JetEffect = ""
JetFuelRechargeRate = "0.0" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.0" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.0" //4initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.0" //minimum fuel to perform a jet jump(fuel is 0 to 1)
JetShowHud = 0
JetEnergyDrain = 30.0


WEAPONSECTION = 1
WeaponName = "jdi_weap_raven_saber"
WeaponAmmo = 0

WEAPONSECTION = 2
WeaponName = "com_weap_inf_force_lightning"
WeaponAmmo = 0
WeaponChannel = 1

WEAPONSECTION = 3
WeaponName = "com_weap_inf_sabre_throw"
WeaponAmmo = 0
WeaponChannel = 2

and the combo

OffhandAnimation("stand_useforce", "FIRE")
{
Loop("FinalFrame");
AimType("Torso");
BlendInTime(0.15);
BlendOutTime(0.15);
}
OffhandAnimation("stand_useforce", "FIRE2");
OffhandAnimation("stand_useforce", "CHARGE");
ThrowAnimation("stand_throw")

State("CATCH_SABRE")
{
Posture("Stand");
// Sound("saber_catch");
Animation("stand_catch")
{
AimType("None");
BlendOutTime(0.2);
}

InputLock("All", "!Thrust");
AlignedToThrust();
}

Re: Why ?

Posted: Mon Sep 10, 2007 5:06 pm
by Teancum
You didn't say what was actually wrong.

Re: Why ?

Posted: Mon Sep 10, 2007 8:27 pm
by GolfBulb
Teancum wrote:You didn't say what was actually wrong.
i am awesoming he jsut doesnt knwo how to do it, I am thinking you need to make a side, ODF and MSH for it. i could be wrong

Re: Why ?

Posted: Mon Sep 10, 2007 8:28 pm
by GolfBulb
GolfBulb wrote:
Teancum wrote:You didn't say what was actually wrong.
i am awesoming he jsut doesnt knwo how to do it, I am thinking you need to make a side, ODF and MSH for it. i could be wrong
if its liek a XSI model if its a skin, then just save it as the name of the jedi's origanal TGA's name. Make sure to include itin the Side's req

Re: Why ?

Posted: Mon Sep 10, 2007 9:44 pm
by Teancum
Use the Image button dude. Double posting is a no-no.

Re: Why ?

Posted: Tue Sep 11, 2007 8:35 am
by REivEN
the problem is that i made myself a new jedi side but i can't add the unit to the republic :x

EDIT: I mean i want this unit to be the hero for my 22D Latvian Legion map but i can't add this unit to the republic side :x

Re: Why ?

Posted: Wed Sep 12, 2007 3:33 pm
by The_Emperor
So... does it crash? Not show up? Crash when you select the unit?

And what did you edit

Re: Why ?

Posted: Thu Sep 13, 2007 8:43 am
by REivEN
No it's not showing up in the game :(