local side being bums [Solved]
Posted: Mon Oct 26, 2015 12:00 pm
So like previous maps of mine I'm putting in sith and jedi as a local side to assist, however for some reason when they spawn they do not do anything unless there is a enemy in immediate combat range. They just sit where they spawn until something shoots at them. I tried using objective "Conquest" and tried using objective "Deathmatch" and got the same result both times.
The jedi and sith local teams are set up like this in the LUA.
Interestingly enough the PubZergTeam and ImpZergTeam sides which are also using the Deathmatch objective function perfectly fine and immediately move off in search of targets upon spawning.
Here is how the sith and jedi teams are set up on a different map where they work properly.
EDIT: It occurred to me that it might be because all my planning connections are "soldier" only. will have to test when I get back from class.
The jedi and sith local teams are set up like this in the LUA.
Hidden/Spoiler:
Here is how the sith and jedi teams are set up on a different map where they work properly.
Hidden/Spoiler:
EDIT: It occurred to me that it might be because all my planning connections are "soldier" only. will have to test when I get back from class.