WIP Ilum: Jedi Temple

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Crazy_Ewok
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Re: WIP Ilum: Jedi Temple

Post by Crazy_Ewok »

I think he meant: Don't pick on the noob I meant stuff, is that good enough for you :P I was just asking him if it were great to work on this STUFF :funny2:

On-Topic: What does everyone think of the new wolf skin
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Re: WIP Ilum: Jedi Temple

Post by Grev »

I like it. btw, if you need a hologram dooku skin, call me!

The first anim looks great, love the skins, but I think the platforms look a bit legoish. Make them a bit more flowing, not blocky textured...
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Re: WIP Ilum: Jedi Temple

Post by woner11 »

The skins look great and so does the map, but for some reason it seems kinda thrown all together, but that might just be me.
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Re: WIP Ilum: Jedi Temple

Post by Master-Bandon »

The skins look good, how is that chameleon(SP?) droid going?
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Re: WIP Ilum: Jedi Temple

Post by Captain Chaar »

For the floor texture you should make it stonish and colored something other than grey.
I'd recommend something blue, but not like the blue that you had for the door.

Use something like this Image

Or like this Image, but much darker.

Or you could go here http://www.cgtextures.com/, and find a really nice stone color.
Or possibly even tile...
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Re: WIP Ilum: Jedi Temple

Post by woner11 »

That would look pretty cool, but I think you would have to change that blue texture to a blackish texture to go with room.
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Re: WIP Ilum: Jedi Temple

Post by Grev »

Greyscale it. Change its color to black and white so it looks grayish...
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Re: WIP Ilum: Jedi Temple

Post by Guest »

but please not too dark
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Re: WIP Ilum: Jedi Temple

Post by Captain Chaar »

Go to the website link I showed you.
Then go to the ground textures.
Then click on the ice textures. They're perfect!

You could even try and set up some sort of reflection.
superstriker250
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Re: WIP Ilum: Jedi Temple

Post by superstriker250 »

i meant dont pick on me cause im a noob i wasnt talking aout you guys

very nice ewok :thumbs:
Crazy_Ewok
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Re: WIP Ilum: Jedi Temple

Post by Crazy_Ewok »

http://files.filefront.com/Barriss+comb ... einfo.html
Here's a video of Barriss's new combo, don't say anything about the stupid AI running off the platform, I'm fixing that


Captain Chaar, I took a look at that website and found a fairly good ground texture. Thank you for giving me the link to that site. About the ground being gray, I'd like to keep it gray because that's how the ground was in the cartoon, I think
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Re: WIP Ilum: Jedi Temple

Post by JPI Dictator4life »

Awesome! 8/10 map so far man!
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Re: WIP Ilum: Jedi Temple

Post by Captain Chaar »

Crazy_Ewok wrote:http://files.filefront.com/Barriss+comb ... einfo.html
Here's a video of Barriss's new combo, don't say anything about the stupid AI running off the platform, I'm fixing that


Captain Chaar, I took a look at that website and found a fairly good ground texture. Thank you for giving me the link to that site. About the ground being gray, I'd like to keep it gray because that's how the ground was in the cartoon, I think
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Re: WIP Ilum: Jedi Temple

Post by woner11 »

Good video, nice fighting style.

8.5 out of ten so far. It just seems a bit clustered, but maybe that's just me.
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Re: WIP Ilum: Jedi Temple

Post by XxDepredationxX »

Map looks quite so far, but I gotta ask, why is the trooper holding the ARC rifle with only 1 arm? It should be held like the DC-17 IMO.
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Re: WIP Ilum: Jedi Temple

Post by Grev »

I think the platforms are too gray, not the ground. but i would blend the wall/ floor color. sorry about no capitsls in this post, broken arm, typing leftie.
inferno
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Re: WIP Ilum: Jedi Temple

Post by inferno »

XxDepredationxX wrote:Map looks quite so far, but I gotta ask, why is the trooper holding the ARC rifle with only 1 arm? It should be held like the DC-17 IMO.
i think he is going for a tougher look and feel with the arc. bcuz anyone can hold there weapon the right way. but the arc are special and need to be brought out.
(btw the map is looking great)
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Re: WIP Ilum: Jedi Temple

Post by Grev »

Also, they can be held with one arm so.
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Re: WIP Ilum: Jedi Temple

Post by Crazy_Ewok »

Yeah I thought the pistol animation looked cooler. Viper has the pistol anim and the clone commander has the rifle anim. I'll change the rifle to the Arc rifle from ML kashyyyk sometime. Right now I'm too lazy. :D Also, I was wondering if anyone knows how make an area look infinite, do I just make a barrier and show one layer of objects or is there some code. Thanks
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Re: WIP Ilum: Jedi Temple

Post by Grev »

Infinite in what sense? As in it just goes on and on? Make that part of the map rise gradually to the edge. Like this, sort of, the Higher part being the edge.

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