Maybe we have hit the jackpot...

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wazmol
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Maybe we have hit the jackpot...

Post by wazmol »

i was going through the BF1 modtools assets and guess what? i found the dwarf spider droids zaabin and zafbin in the cis munged bit and the dwarf spider skin!

i dont no but maybe its possible to get it working!

Someone that has alot of knowlege should really try it would be the most awesomest thing ever!
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RE: Maybe we have hit the jackpot...

Post by Rekubot »

Heh, is there actually a MSH for it? I think that's been the problem before. I think Teancum found this last year... oops, my bad! Two years ago now.
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RE: Maybe we have hit the jackpot...

Post by valiant »

really? awesome! lets get it out to everyone. could you post the dwarf assets somewhere for us to get?
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RE: Maybe we have hit the jackpot...

Post by [SBF]ATATFIGHTR »

does it have it ODF
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RE: Maybe we have hit the jackpot...

Post by valiant »

if it does it would be easy to add in
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RE: Maybe we have hit the jackpot...

Post by [SBF]ATATFIGHTR »

That would be very fun on the kashyyyk map.
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RE: Maybe we have hit the jackpot...

Post by valiant »

on my kashyyyk map.... o yea
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RE: Maybe we have hit the jackpot...

Post by [SBF]ATATFIGHTR »

I wonder if it has a good walk animation?
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RE: Maybe we have hit the jackpot...

Post by valiant »

that'd be good. if it has a msh then i wants it. actually idk how to add units to maps
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Post by comandoBoB »

cool guys. Neat find. These are the guys with the long barrrle gun on there head ...right?
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Post by valiant »

yup that they r short like a bug
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Post by [SBF]ATATFIGHTR »

Has anyone tried to get them into the game yet if so post pics.
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Post by -_- »

Sorry to break everyone's bubble. I've been looking for that ever since the tools came out. The dwarf spider droid msh does NOT exist in the mod tools.
comandoBoB

Post by comandoBoB »

That stinks. It would have been fun to use.........
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Post by Elmo »

yeah, oh well.. but that's what XSI is for :P :wink:
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Post by Qdin »

agreed - if it was just useable in such area :? We'd need the exact same skeleton if we wanted to have the animations working.

it IS possible, though - but it'll take so many hours so it wouldn't even be fun.. :?

and no - we don't have the .msh so we can't use the model either
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