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MshEx converting to msh correctly? [Solved]

Posted: Mon Dec 13, 2010 2:22 am
by tnt_1992
i made a model with xsi and then exported the way ti said to in the tut for mshex and when i look at the msh in the mesh viewer and nothing appears. did i skip a step or do something wrong with exporting

Re: mshex converting to msh correctly?

Posted: Mon Dec 13, 2010 11:13 am
by DarthD.U.C.K.
well, you should know if youve skipped a step yourself the best, shouldnt you? :P
in case you did, tell us what probelm you have with it, skipping steps leads in most cases to an undesierably result.

Re: mshex converting to msh correctly?

Posted: Mon Dec 13, 2010 6:49 pm
by tnt_1992
well i made the model in blender and exported it to obj the imported to xsi mod tools 7.5 and the model shows up on both tools but when i export and convert to msh and view it with the swbf msh viewer nothing shows up and i load it more then once and get the same thing

Re: mshex converting to msh correctly?

Posted: Tue Dec 14, 2010 12:44 am
by ShadowClone
he might be having a problem with textures make sure all of your objects faces have textures that can mess u up in mshex

Re: mshex converting to msh correctly?

Posted: Tue Dec 14, 2010 1:18 am
by tnt_1992
they all have textures cuz i uv maped it in blender before exporting and importing to xsi

Re: mshex converting to msh correctly?

Posted: Tue Dec 14, 2010 3:53 am
by icemember
what is the name of your model exactly?

Re: mshex converting to msh correctly?

Posted: Tue Dec 14, 2010 4:56 am
by tnt_1992
base2.xsi before converting

Edit: i figured it out, i kept forgetting to middle click on the null on the explorer before exporting