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New icons in custom maps? [SOLVED]

Posted: Wed Sep 23, 2009 4:27 am
by giftheck
I'd like to know how I add new HUD icons to a custom map? For my Kashyyyk BF2 port, at the moment, my Snail Tanks use the standard Hailfire Droid icon on the HUD but I want to change it.

Re: New icons in custom maps?

Posted: Wed Sep 23, 2009 12:16 pm
by ANDEWEGET
try to copy the hud tgas from swbf2 over into your side msh folder and add the name to your odf. if that doesnt work, try to put the tga into common interface folder.

Re: New icons in custom maps?

Posted: Wed Sep 23, 2009 3:57 pm
by giftheck
That won't work as BF2's HUD uses a 2D mesh file, I believe.

Re: New icons in custom maps?

Posted: Thu Sep 24, 2009 8:00 am
by ANDEWEGET
didnt know that swbf2s map icons are 2d, too, if they are 2d, and dont have a texture, you will have to paint hte icons yourself

Re: New icons in custom maps?

Posted: Thu Sep 24, 2009 8:30 am
by giftheck
What I mean is, I have the icons I want to use but I don't know how to get them in-game on a custom map.

Re: New icons in custom maps?

Posted: Thu Sep 24, 2009 11:42 am
by ANDEWEGET
ANDEWEGET wrote:try to copy the hud tgas from swbf2 over into your side msh folder and add the name to your odf. if that doesnt work, try to put the tga into common interface folder.
you tried it? if you want, you can replace "hud tgas" with "icons".

Re: New icons in custom maps?

Posted: Fri Oct 02, 2009 10:21 am
by Ty294
Do you have them referenced in the ODF? There is a reference to the icon in there somewhere. Then all you need is to place the icon.tga in the side's MSH folder.

Re: New icons in custom maps?

Posted: Fri Oct 02, 2009 11:28 am
by giftheck
I got it. Thanks.