Page 1 of 1

ModTools ain`t creating a new world properly

Posted: Mon May 29, 2017 4:53 am
by SkinnyODST
Idk why but when I make a new world by going into BF2ModTools/data/BUILD/Modtools VisualMunge, it all seems to work fine, but a new data_*** folder doesn`t appear.
If I go into BF2ModTools/data/Common/scripts then there is a folder for the new map just called *** (the 3 letter map name) and inside of it is the LUA scripts for the world and the BAK files.

Does anyone know why this is happening and how I`d fix it?

Re: ModTools ain`t creating a new world properly

Posted: Mon May 29, 2017 7:40 am
by ARCTroopaNate
What operating system are you running??

Re: ModTools ain`t creating a new world properly

Posted: Mon May 29, 2017 9:56 am
by AnthonyBF2
I would pull out any existing project folders + anything else that isn't part of the original mod tools and reinstall them. That's fixed any issues I've ever had when modding including things not being munged or even created.

Re: ModTools ain`t creating a new world properly

Posted: Tue May 30, 2017 2:27 am
by SkinnyODST
ARCTroopaNate wrote:What operating system are you running??
Windows 7
I would pull out any existing project folders + anything else that isn't part of the original mod tools and reinstall them. That's fixed any issues I've ever had when modding including things not being munged or even created.
Yeah I was thinking I`d have to do that. Thanks for the help