Page 1 of 1
Multiplayer Client Side Crashing
Posted: Mon Sep 11, 2006 4:21 am
by Penguin
In my map the people who join in Mulitplayer crash at random times, usally around a minute of playing, Is their anyway to find out why their crashing?
Becouse i've been working for two-three months on a MP map and it crashes other people in MP >.<
RE: Multiplayer Client Side Crashing
Posted: Mon Sep 11, 2006 7:05 am
by Teancum
Not always related --- but make sure you always add and fill the "SoldierAnimation" pool. I usually set it to the number of in-play characters * 10
RE: Multiplayer Client Side Crashing
Posted: Mon Sep 11, 2006 7:08 am
by Penguin
i have that at 1000, lol, maybe its to high.
Posted: Mon Sep 11, 2006 7:35 am
by Big_rich
Memory pools cause the MP crashing. Treegridstack, tenticlesimulator, commandhover, commandwalker, commandarmedbuilding, things like that. Make sure All your memory pools are filled. Most of the time its a guess which one though.