As a test, I copied the entire BF2_ModTools\assets\Animations folder to Data_ABC. I changed the Data_ABC\Animations\munge.bat to this:
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@REM munge.bat
@REM Calls %1\munge.bat for all animation subdirectories
@REM soldier animation banks
@call munge_subdir.bat SoldierAnimationBank\human_0and changed the SoldierAnimationBank\human_0\munge.bat to this:
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@call ..\munge_animation.bat "/keepframe0 /scale 0.5 /dest human_0.zaf /comp_debug 0 /debug" CommonAny idea what's going on?


