Eddie's Dantooine converted by squipple - FINAL
Posted: Sat Jan 13, 2007 4:37 am
Eddie's Dantooine - converted by squipple
Version: FINAL
Installation instructions:
1. Download and install the patch if you haven't already. http://support.lucasarts.com/patches/Battlefront2.htm
2. Unzip ED1Final.zip into your "C:\Program FilesLucasArts\Star Wars Battlefront II\GameData\addon" folder. If the addon folder doesn't exist in that location, create it.
3. Now the map will show up in the game in your list under Eddie's Dantooine
About the map:
This is a BF1 map designed by Eddie. A great sniping map. Features command posts surrounding a large trench, with an island in the middle linked by two bridges.
Heroes:
GCW:Pilot Luke/Darth Vader
CW:Mace Windu/Count Dooku
Map features:
Conquest
1-Flag
2-Flag
Hero Assault
Classic Conquest (if the SWBF1 mappack is installed)
Thanks to:
Eddie
Teancum (for adding Classic Conquest)
mysteray
DaWeess
GT and beta testers.
A few more screens:




Filefront Link
http://files.filefront.com/ED1Finalzip/;6711638;;/
--------
BETA INFO BELOW
--------
Here's the second in my series of eddie's conversions. Just in time for a little weekend fun.
Includes the standard con, 1flag, 2flag and assault modes.
This ones a snipers playground. Seems to make a better BF2 map than it did a BF1 map, mostly because of the new modes allowing you to travel around and see more of the map.
Known Issues:
- There's a part of the terrain by one of the bridges where if you fall off, you'll fall through the terrain for some reason. You'll eventually die, but it's a pain. I'll probably just throw an object in that area to cover it.
- I need to make a minimap for this one yet
- Please report if you're having vehicle sound issues. I had some issues in multiplayer once, but haven't had them since.
As always, report your beta findings here. Anyone on GT is free too DL and beta test. Don't distribute until final. Heeeeeeeeeere's screenies!:




And the Beta DL link:
http://files.filefront.com/ED1Betazip/; ... einfo.html
Have Fun!
Version: FINAL
Installation instructions:
1. Download and install the patch if you haven't already. http://support.lucasarts.com/patches/Battlefront2.htm
2. Unzip ED1Final.zip into your "C:\Program FilesLucasArts\Star Wars Battlefront II\GameData\addon" folder. If the addon folder doesn't exist in that location, create it.
3. Now the map will show up in the game in your list under Eddie's Dantooine
About the map:
This is a BF1 map designed by Eddie. A great sniping map. Features command posts surrounding a large trench, with an island in the middle linked by two bridges.
Heroes:
GCW:Pilot Luke/Darth Vader
CW:Mace Windu/Count Dooku
Map features:
Conquest
1-Flag
2-Flag
Hero Assault
Classic Conquest (if the SWBF1 mappack is installed)
Thanks to:
Eddie
Teancum (for adding Classic Conquest)
mysteray
DaWeess
GT and beta testers.
A few more screens:




Filefront Link
http://files.filefront.com/ED1Finalzip/;6711638;;/
--------
BETA INFO BELOW
--------
Here's the second in my series of eddie's conversions. Just in time for a little weekend fun.
Includes the standard con, 1flag, 2flag and assault modes.
This ones a snipers playground. Seems to make a better BF2 map than it did a BF1 map, mostly because of the new modes allowing you to travel around and see more of the map.
Known Issues:
- There's a part of the terrain by one of the bridges where if you fall off, you'll fall through the terrain for some reason. You'll eventually die, but it's a pain. I'll probably just throw an object in that area to cover it.
- I need to make a minimap for this one yet
- Please report if you're having vehicle sound issues. I had some issues in multiplayer once, but haven't had them since.
As always, report your beta findings here. Anyone on GT is free too DL and beta test. Don't distribute until final. Heeeeeeeeeere's screenies!:




And the Beta DL link:
http://files.filefront.com/ED1Betazip/; ... einfo.html
Have Fun!