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Posted: Tue Mar 14, 2006 4:24 pm
by -(DW)-Arc9[E]
hmmm...how do you skin?
Posted: Tue Mar 14, 2006 6:34 pm
by jango232
NON NO I MEAN WOT PROGRAM DID YOU USE TO GET EM SO GOOD
Posted: Tue Mar 14, 2006 6:37 pm
by theguarder
I think he uses Photoshop (A wild guess) and i think Ark9 meant "how do you skin?" for his own part not a question for you.
Posted: Tue Mar 14, 2006 6:39 pm
by Jango_Fett_A
any new skins???
Posted: Tue Mar 14, 2006 9:52 pm
by Delta_57_Dash
WTF!!!
dude... *dies* *light from skins resurrects Delta*
those...are...frikin..amazing...
although the tundra engy could use some ice camo on his helmet...
Holy cow....
Posted: Tue Mar 14, 2006 9:53 pm
by Darkwedge
and Chance your going to do the 41st? They were one of the most simple patternes with the boots(expect the feet part) were a light gray and the shoulder ppads where the same color to?
Also is there a away to have the trooper helment on the sniper model body? it would amke deviss and Bly much better looking... I hate those blasted helments unless its the galatic Marines commander.
Posted: Wed Mar 15, 2006 6:31 am
by -(DW)-Arc9[E]
No offense,darkwedge,but you realy realy need to check your spelling,oh il do you silly boy!
They had very simple patternes with the boots(exept the feet part)that were a light gray and the shoulder pads that where the same color to?
Also is there a away to have the trooper helmeT on the sniper model body? it would make deviss and Bly much better looking... I hate those blasted helmeTs unless its the galatic Marines.
8 errors...HOLY
Posted: Wed Mar 15, 2006 6:43 am
by Dragon93
These look really good

, but how did you get them into the game C-26?
I don't understand how to make maps, all i want to do is make a copy of Mustafar but with the Shocktroopers, i just don't understand.
Please help me.

Posted: Wed Mar 15, 2006 12:45 pm
by valiant
I can't get these skins into my side mod.
Posted: Wed Mar 15, 2006 2:12 pm
by Dragon93
I managed to make a rep.lvl but i can't make a map, i added it to the Coruscant city 1.1 map but the skins didn't change, please help.
Posted: Wed Mar 15, 2006 2:24 pm
by Bobafett16
wow....man... u make awsome skins!! they are amazing!
Posted: Wed Mar 15, 2006 2:46 pm
by jango232
arnt they just well good when are the others coming out
Posted: Wed Mar 15, 2006 3:13 pm
by Lord-Bandu
-(DW)-Arc9[E] wrote:No offense,darkwedge,but you realy realy need to check your spelling,oh il do you silly boy!
They had very simple patternes with the boots(exept the feet part)that were a light gray and the shoulder pads that where the same color to?
Also is there a away to have the trooper helmeT on the sniper model body? it would make deviss and Bly much better looking... I hate those blasted helmeTs unless its the galatic Marines.
8 errors...HOLY
1st , what's the point?
2nd , if you're gonna try and be clever at least learn to spell yourself -
'Realy' is spelt 'really' .
'Exept' is spelt 'except'.
You also didnt correct him on 'patternes' which should be 'patterns' and you missed 'gray' which should be 'grey'.
My point is that there is no need to turn this thread/site into a spelling contest. So, quit with the correction sh*t "you silly boy".
Posted: Wed Mar 15, 2006 4:17 pm
by Darkwedge
That guide makes no sense.... arg I want to put these skins in my game.

Posted: Wed Mar 15, 2006 4:24 pm
by valiant
HOW DO I MAKE THEM WORK?! PLEASE?!!!!
Posted: Wed Mar 15, 2006 4:35 pm
by D.Whiter
WOW! I can't wait untill you release these so people can put them in maps. They are incredible!
Posted: Thu Mar 16, 2006 7:49 am
by valiant
haha. I found the problem. I needed to use VISUALMunge.
Posted: Thu Mar 16, 2006 8:30 am
by Dragon93
YEHHH, i managed to get them into that test map, the skins look really good, nice work, the scratches make them look quite realistic.
Keep up the good work.
And also does anyone know how you can add skins into a ready made map, because if i put the rep.lvl and rep_shell.lvl or just the rep.lvl into a map that i have downloaded sides folder the game dosen't read the rep.lvl.
Posted: Thu Mar 16, 2006 11:10 am
by Guest
Posted: Thu Mar 16, 2006 4:21 pm
by valiant
that needs to be converted to .tga format