Map Freezes at Loading Screen, Need Help, See BFront2 file
Posted: Sun Jun 04, 2006 3:54 pm
My map suddenly began crashing and I'm not sure why. I'm wondering if some of these below are causing it.
Code: Select all
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\Weapon.cpp(82)
Weapon 'imp_turbolasers' is not localized for stats page
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=e436b775: trying to replace "spa_prop_doorwaysigng" with "spa_prop_doorwaysigng0"
Message Severity: 2
.\Source\Controllable.cpp(383)
trying to AddController to a Controllable that already has one.
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=4e0d396c: trying to replace "com_item_weaponrecharge" with "com_item_weaponrecharge0"
Message Severity: 2
.\Source\Controllable.cpp(383)
trying to AddController to a Controllable that already has one.
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=31def483: trying to replace "tan4_bldg_barracks" with "tan4_bldg_barracks1"
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [75cc183e] has no hardpoint '' [e67e11dc]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [75cc183e] has no hardpoint '' [effc2ab2]
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=d9fee2d6: trying to replace "com_item_healthrecharge" with "com_item_healthrecharge0"
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\Weapon.cpp(82)
Weapon 'spa1_weap_imp_frig_turbo' is not localized for stats page
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [75cc183e] has no hardpoint '' [e67e11dc]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [75cc183e] has no hardpoint '' [effc2ab2]
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=662ab828: trying to replace "spa_prop_doorwaysignb" with "spa_prop_doorwaysignb0"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=67b76514: trying to replace "imp_bldg_boxturret" with "imp_bldg_boxturret1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=aea56b18: trying to replace "imp_cap_stardestroyer_hallway" with "imp_cap_stardestroyer_hallway10"
Message Severity: 3
.\Source\StringDB.cpp(54)
String pool is full: 32768 pool is not big enough!
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f1bb7ab7]
Message Severity: 2
.\Source\FLEffect.cpp(427)
Attach: model '' [74cc16ab] has no hardpoint '' [f83941d9]
Message Severity: 2
.\Source\Controllable.cpp(383)
trying to AddController to a Controllable that already has one.