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Invisible Collision [Solved]

Posted: Wed Jun 22, 2011 8:05 am
by Executer94
I have a problem with one of Lord Bertie's models, the IH which has a nice bridge (the one from EP 3).
It doesn't have any collision inside so you fall through the ground. I tried to add some collision with the objects called "com_inv_col_#" but you can shoot through it and it is not accurate enough. Is there any way to fix that problem?

Re: Invisible Collision

Posted: Wed Jun 22, 2011 12:35 pm
by CressAlbane
If you have permission, you could load it into a modeling program and re-export it.

Re: Invisible Collision

Posted: Wed Jun 22, 2011 1:13 pm
by Executer94
I asked him once for something else and he said I could do what ever I want with it. I am not big into modeling, so which program would I need?

Re: Invisible Collision

Posted: Wed Jun 22, 2011 7:17 pm
by CressAlbane
well, blender would probably work if you have it. Just convert to VRML through MSH Viewer, load in blender, save as MSH through MSH Viewer, and you're set!

Re: Invisible Collision

Posted: Wed Jun 22, 2011 7:25 pm
by AQT
Executer94 wrote:I tried to add some collision with the objects called "com_inv_col_#" but you can shoot through it...
Somewhat off-topic: Just remove the following line from their ODF's:

Code: Select all

OrdnanceCollision =	"none"

Re: Invisible Collision

Posted: Thu Jun 23, 2011 6:11 pm
by CressAlbane
If you can't get it to work, upload it and I'll try my best to re-export it.

Re: Invisible Collision

Posted: Sat Jun 25, 2011 7:54 am
by Executer94
What AQT said will work fine.

Thanks for helping guys!