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Posted: Sun Apr 02, 2006 12:43 pm
by DarthDoy11
Yeah, having played it a few more times the commando pistol as the DC 15 is pretty good, could you make it sound like a normal rifle and give it to the trooper? I think it would make more sense to have cody as commander class and paraj skin for the jet trooper. Also what gun will Cody have? because like i said i think that the normal long clone blaster rifle but with a higher rate of fire (same as the chaingun's) would be good, same goes for Bacara on your new Mygeeto map, which is great. I'm sorry if this sounds like critisism but i think these improvements would make it awesome!

Also as you have the know-how and you seem to have the right idea for the skins, how about any of my previous skin suggestions for other maps, if you're looking for a new project after this?

Posted: Sun Apr 02, 2006 1:50 pm
by valiant
jettrooper will be cody, officer will be Paraj. Cody will have EMP launcher, DC-15 Blaster Rifle, and Thermal Detonators.

Posted: Sun Apr 02, 2006 3:16 pm
by Guest
valiant
rept: why blaster carabine awarding to pistol?

Posted: Sun Apr 02, 2006 3:20 pm
by valiant
because it is the same model. This is fixed next version.

Posted: Sun Apr 02, 2006 3:35 pm
by Guest
valiant

so, you modified some maps - Mygeeto, Kashyyyk, Utapau.

do you want RE-create other Clone Wars maps - Felucia, Coruscant etc?

Posted: Sun Apr 02, 2006 4:00 pm
by valiant
I would like to get my hands on Rends data folder for Coruscant:City. Then, I could add Shocktroopers.

Posted: Sun Apr 02, 2006 6:49 pm
by YT-1300
im curious. is this map the same as the utapau map that came with the game and just new skins or is it different with new skins?

Posted: Sun Apr 02, 2006 7:10 pm
by Narlie-Charlie
the same map, nice avatar

Posted: Sun Apr 02, 2006 7:14 pm
by YT-1300
thanks, so is it worth taking up some memory to get?

Posted: Mon Apr 03, 2006 5:02 am
by DarthDoy11
Yeah because it's correct

Do you mean you're giving him your modded commando pistol? Are you gonna amke it sound like a rifle? because that would be good.

I reckon you should scrap the trooper's blaster rifle and give him the DC 15 as primary with normal commando pistol as secondary and just give the other classes the commando pistol instead of DC-15/ carbine thing

Anyways, keep up the good work valiant.

A few questions:

Are you gonna do Felucia as well?
Are you gonna do Mos Eisley GCW, so all the storms are sandtroopers?

Posted: Mon Apr 03, 2006 7:00 am
by Guest
valiant wrote:I would like to get my hands on Rends data folder for Coruscant:City. Then, I could add Shocktroopers.
you mean Republic shocktroopers (Thire) or Imps shocktroopers?

Posted: Mon Apr 03, 2006 1:40 pm
by DarthDoy11
I'm guessing he means republic shocktroopers, sounds good to me, maybe you could reskin Kashyyyk Islands by Artemis, so they're all 41st Elite Corps

Posted: Mon Apr 03, 2006 9:03 pm
by mnl1121
why is the file so big? can't u compress it a little better?
the map that i made is i think 20 MB and compressed it to just 4MB. u can make that 78MB into at least 25MB. Now i gotta wait 30 min to download it. and filefront is slow too. ugh this is gonna take forever.

sorry for the complaining but really better compression is a must for this.

Posted: Tue Apr 04, 2006 3:04 pm
by valiant
I can't compress any further.

Posted: Tue Apr 04, 2006 4:36 pm
by salporin8
JK514 wrote:Cody is great.
But map has some mistakes:

1. why carabine awarding to pistol?
2. why Cody has chaingun?
3. why Cody`s unit count 3-4?

And:

4. plz remove engineer, and add airborne Paraj trooper.
5. change sniper-Bacara-type to normal Clone Trooper or Paraj.
I agree,,,,, nice mod anyway :D


- Salporin8

Posted: Wed Apr 05, 2006 6:04 am
by DarthDoy11
1) Is there gonna be another version with mine or JK514's suggestions, Valiant?
2) If you do Coruscant City, are you gonna do Felucia, Captain Mazda's Saleucami, any of the mod Kashyyyk levels or any of the mod Tatooine levels?

Posted: Wed Apr 05, 2006 12:17 pm
by Blackcurrent
I haven't read through the whole thread, so someone peobably posted this before, but here is a sugestion:

Increase the shot delay on the shotgun, it's waaaaayyyyy to overpowered, i got 200 kills in one life with it. Especially since the engineer has health/ammo kit, so you can heal yourself. Another probability is limiting the ammo, cause i kinda liked it with shorter shot delay, the original is a little too slow...

Posted: Wed Apr 05, 2006 4:09 pm
by valiant
If everyone would CHILL, some might like the next version. Except, of course, Blackcurrent

Posted: Thu Apr 06, 2006 6:14 am
by DarthDoy11
I loved it, excellent job Valiant.

Two points (both for this map and your Kashyyyk and Mygeeto ones), I agree with Blackcurrent:

1) Could you limit the ammo to the normal amount? (I prefer it that way)
2) Could you limit the rate of fire for the shotgun? (I think it's far too high)

Also for your Mygeeto map I think Bacara needs a few changes and on Utapau the Paraj troopper needs a black/dark brown cape.

Other than that I really enjoyed it, well done. Any plans to to do more maps (after Coruscant if you do it) because in case you didn't know there is Commander Fordo's skinpack on filefront with all these:

Clone Commanders:

-Commander Bly
-Commander Bacara
-Commander Gree
-Commander Deviss
-Commander Odd Ball
-Commander Appo
-Commander Faie
-Commander Neyo
-Commander Teyo
-ARC Trooper Alpha
+

The Capes and Paulodrons for the trooper.


Normal Troopers:

Utapau Trooper
Felucia Trooper
Shock Trooper
Sandtrooper
Saleucami Trooper I, II, III
Sandtrooper
Kashyyyk Trooper I, II, III, IV
Kashyyyk Mechanic
Utapau Sniper
Shock Sniper
White Clone Trooper
41. Attack battalion Trooper
ARC Trooper red I, II
Coruscant Pilot
Cato neimodia Pilot

Posted: Thu Apr 06, 2006 11:22 am
by uttaresh
The Chaingun never overheats! That's unfair for the other team.