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Posted: Sun Jul 23, 2006 4:10 pm
by Linus
I guess there'll be no *AT-TEs for now... Hmpf.

But I have some good news, really! :D I've changed the Republics hero... :D

Image

Someone, give this guy a name.. :P;)

- Linus

Posted: Sun Jul 23, 2006 4:13 pm
by Lollilo
i must know the weapons then i can give a name ;)
(can anybody write into the thread houses of tatooine, can't he/she?)

Posted: Sun Jul 23, 2006 6:07 pm
by RevanSithLord
Commander Forn a good name?

:P I dunno lol

Looks great though!

Posted: Sun Jul 23, 2006 8:37 pm
by (GT)superfobio
Commander Crow or Comander Kakashi which means Scarecrow in japanese

Posted: Sun Jul 23, 2006 9:05 pm
by RevanSithLord
Commander Linus

:P Couldn't resist, had to be funny with that one. O_o

Commander Frost
Commander Chill
Commander Liken
Commander Locke'
Commander Havoc

Posted: Sun Jul 23, 2006 10:19 pm
by (GT)superfobio
Commander TX-019 or just Bob :P
Commander Skree
Commander Flashfire
Commander SEPERATED NECK :P

Posted: Mon Jul 24, 2006 2:19 am
by Linus
Really, I like the name Commander Forn, really. I'll change the name with the editlocalize-tool right away. Since he is the hero, he should have about 300 in health. Any suggestions on the weapons for this guy? Maybe I could try to model something for him... :P

Edit : What do I munge when I've changed the name...? :?

- Linus

Posted: Mon Jul 24, 2006 3:36 am
by DeathRow
I have no idea.. Commander Slaughter, Commander Fred (Random I know), Commander Exer. I know, they arent very good :lol:. Looking forward to this map Linus

Posted: Mon Jul 24, 2006 6:16 am
by Linus
Updates :

I have changed the sides a little bit now. I have changed the Sniper to Phase I Marine, added the Pilot Class (Also Phase I) and updated Commander Forn. I still got problems with the names. I tried to munge everything (Localize, Common, Shell etc.), including ''Everything'' on sides, but still no difference in-game... :?

Image

- Linus

Posted: Mon Jul 24, 2006 7:18 am
by Rekubot
You need to change the localize language to the game language that your game uses. This can be changed below the part where you change the names and description.

Posted: Mon Jul 24, 2006 9:01 am
by RevanSithLord
To tell you the truth, Commander Forn was originally a commander in one of my SWG stories. But the story was scrapped, so there you go. :D Looks great, can't wait to play as em. :P

Posted: Mon Jul 24, 2006 9:21 am
by Hebes24
for AT-TE's I think you have to put something in the LUA for "addwalkertype" i think it is AddWalkerType(3, 0) --3x2 (3 pairs of legs) along with the other normal stuff for vehicle spawns.

Posted: Mon Jul 24, 2006 9:44 am
by OGEB1103
Ok, i'll sort out this ATTE trouble:
1. Open map in Zeroeditor.
2. Switch to layer you want them to be in e.g. Conquest.
3. Add a vehicle spawn object where you want in the map.
4. Add into ControlZone the name of a CommandPost e.g. cp4.
5. Add into ClassRepAtk (if Rep is set as attacking team) or ClassRepDef (if Rep is set as defending team) rep_walk_atte.
6. Save and exit Zeroeditor.
7. Go to the clone wars conquest lua script (ModIDc_con)
8. In the section ReadDataFile("SIDE\\rep.lvl", add rep_walk_atte in the same style.
9. Go down to this section:

Code: Select all

ClearWalkers()
    AddWalkerType(0, 4) -- 8 droidekas (special case: 0 leg pairs)
    AddWalkerType(2, 0) -- 2 spider walkers with 2 leg pairs each
    AddWalkerType(3, 0) -- 2 attes with 3 leg pairs each
and add how many ATTEs you are going to have, for example 4 would be:

Code: Select all

ClearWalkers()
    AddWalkerType(0, 4) -- 8 droidekas (special case: 0 leg pairs)
    AddWalkerType(2, 0) -- 2 spider walkers with 2 leg pairs each
    AddWalkerType(3, 4) -- 2 attes with 3 leg pairs each
10. Next go down to the Memory Pool section and add SetMemoryPoolSize("CommandWalker", 4)
11. Munge it and they should appear. :)

Posted: Mon Jul 24, 2006 12:10 pm
by Lollilo
u forgot the region which must be added because if the controlregion is not there the atte won't spawn ;)

Posted: Mon Jul 24, 2006 12:20 pm
by OGEB1103
Err no, you don't need that. All the control regions do is stop the vehciles from deteriating...

Posted: Mon Jul 24, 2006 12:35 pm
by Lollilo
oh i thought and i read in an toturial that i have to do this... sry!

Posted: Mon Jul 24, 2006 1:27 pm
by firestrike
clone wars on hoth , cool !

Posted: Mon Jul 24, 2006 2:30 pm
by Linus
Okay boys and girls, I tried do to a weapon-model for Commander Forn... Here it is:

Image

- Linus

Posted: Mon Jul 24, 2006 2:32 pm
by OGEB1103
Yes it certainly will be cool, as it is an ice planet firestrike :wink:

Posted: Mon Jul 24, 2006 2:38 pm
by RevanSithLord