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Re: Anakin's skin packs
Posted: Sat Oct 16, 2010 6:22 am
by Anakin
[Padawan]Helkaan wrote:So, publish your skin, and ask in the "All purposes-requests thread":
"Can someone munge a map using this skin and send me ingame screenshots?
<-----Here you post the skin as .jpg or .png format----->
Thanks in advance."
ok thx i will do this
Fiodis wrote:[Padawan]Helkaan wrote:
I believe that's just in the .msh viewer, you must try it ingame to see if I'm wrong or not.
That's a model issue. You can't fix it except by editing the model itself.
oh but in game the standart jedis didn't look like this
================EDIT=========================
new projekt:
so i have to rename my thread again
Re: Anakin's Asset packs
Posted: Sun Oct 17, 2010 8:30 pm
by MrCrayon
NICE. I like the menu.
Re: Anakin's Asset packs
Posted: Sun Oct 17, 2010 9:01 pm
by commander501stappo
love the menu

!!!
Re: Anakin's Asset packs
Posted: Mon Oct 18, 2010 11:56 am
by Anakin
would you like to have the menü all in blue/red/green/yellow/silver...?? or for every link(?

)
an other color?? what color for the 1st, 2nd, 3th, 4th, 5th??
Re: Anakin's Asset packs
Posted: Mon Oct 18, 2010 7:55 pm
by commander501stappo
I don't care, for me it could be anything(almost),
Re: Anakin's Asset packs
Posted: Tue Oct 19, 2010 4:37 am
by Anakin
update:
Obi-Wans Starfighter with R4-P17
new painted R2-D2 with the original Starfighter so he looks more realistc:
You know download.... first post
Re: Anakin's Asset packs
Posted: Tue Oct 19, 2010 4:43 am
by commander501stappo
love the obi wans starfighter with R4-P17.

Re: Anakin's Asset packs
Posted: Tue Oct 19, 2010 6:07 am
by Anakin
thx
Ok on the first post is a download from the Startscreen. it works but the text isn't very well i don't know why. but i have no time to work on it.
so it's for the main screnn. replace the main_mao.png and the main_over.png with my one.
and it will work.
So if i ever will have enought time i will finish it with sound...
till than you can use this one
Re: Anakin's Asset packs
Posted: Tue Oct 19, 2010 6:10 am
by commander501stappo
I´ll downloading the startscreen right now

Re: Anakin's Asset packs
Posted: Tue Oct 26, 2010 12:57 pm
by Anakin
Here come the first pics of my HUD projekt. i will try to make it like the HUD from the 1.2 patch for every mpa available:
the displayobjekts for example the white side are transperiant you can see a bit the underground:
if posible a animate Gif:
comments??
where have i to post for questions to add this to all maps/mods?
i will lay this over some ingamepics so you can see how it would look like if it's finished and working
Re: Anakin's Asset packs
Posted: Tue Oct 26, 2010 8:42 pm
by commander501stappo
looks nice

Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 6:37 am
by Fiodis
I hope you realize that making a HUD is a bit more of an in-depth process than just making a tga and pasting it in. You'll have to model it yourself in some 3d program.
Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 9:46 am
by DarthD.U.C.K.
Fiodis wrote:I hope you realize that making a HUD is a bit more of an in-depth process than just making a tga and pasting it in. You'll have to model it yourself in some 3d program.
are you shure you cna actually put a custom model in the hud and not just 2d-planes?
anyway, the hud looks a bit pixelated especially on the bottom and im shure you could make the mapborder on the upper right yourselft instead of taking it from repsharpshooters hud.
Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 12:03 pm
by Anakin
if you mean the borders you are right i have inspired by repsharpshooters hud but if you mean the blue underground you are not right i've done it myself
Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 12:15 pm
by DarthD.U.C.K.
yeah, i mean the borders. i dont think he'd mind if you use it but why not making it yourself? im shure you can.
Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 1:02 pm
by Anakin
i can it's an try how it would look like it's not the beta or something else version i release so i think i can use what i want till it's only on my computer and only for me. in the release version if i release i will make it my self.
So here comes a pic how it would look like ingame.
and tzhe question again where can i post a question to programing it ingame??
Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 3:31 pm
by Fiodis
DarthD.U.C.K. wrote:Fiodis wrote:I hope you realize that making a HUD is a bit more of an in-depth process than just making a tga and pasting it in. You'll have to model it yourself in some 3d program.
are you shure you cna actually put a custom model in the hud and not just 2d-planes?
Regardless of how you do it, the OP was giving the impression that he tought all there was to it was pasting in a tga - that just isn't how it works.
Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 3:32 pm
by DarthD.U.C.K.
alright, but do you know if its possible?
Re: Anakin's Asset packs
Posted: Wed Oct 27, 2010 3:46 pm
by Anakin
i have contact repsharpshooter i hope i can help me with this. but if you know something useful pls tell me
Re: Anakin's Asset packs
Posted: Thu Oct 28, 2010 11:38 am
by DarthD.U.C.K.
the
EVERYTHING YOU NEED THREAD is the first thing you should check, if you'd have done you would have found this:
How to modify the HUD
the topic is made by repsharphsooter btw