Page 1 of 1
Reskins in Zeroeditor
Posted: Fri Apr 20, 2007 8:49 pm
by ARC_Commander
I'm using a Tatooine arch model for a map I'm working on. It comes with a default reddish skin, and I changed it to be more of a brown. It's not changing colour, though, in Zeroeditor - I've removed it from the map, then reinserted it. No change.
Does anyone know why this happens?
RE: Reskins in Zeroeditor
Posted: Fri Apr 20, 2007 8:51 pm
by Darth_Z13
Try it ingame. That happened to me before.
Posted: Fri Apr 20, 2007 10:17 pm
by Syth
Make sure your editing the right tga, open the msh and search for what tga/s it uses. More probable is that theres a 2nd version of the skin in the PC file in your tatooine assets, if there is get rid of it.
Posted: Sat Apr 21, 2007 2:39 pm
by ARC_Commander
I've only got that MSH in my folder, so it must be Darth_Z13's problem. I'll see it in-game.